I just uploaded a new and much-improved version of Bombable--version 4.3:
http://brenthugh.com/flightgear/bombable4-3.zipThis version has many improvements and is generally working much, much better under FG 2.4.0--better, in fact, than it ever did under FG 1.9 or earlier versions.
Here is the summary from the What's New file:
* Multiplayer dogfighting is now working in FG 2.4.0. (It broke sometime in the FG 2.X.X. series.) Use one of the MP-dogfighting- enabled planes included in the packet (Sopwith Camel-Bombable/Yasim, SPAD VII-Bombable, or FKDR1-Bombable/JSB, or A6M2-Bombable/YASim--use the versions marked as Guns/Bombable, not the default FG installs) and make sure your opponent does the same--you will both be able to shoot and damage each other, see damage reports, etc.
* Weapons on AI aircraft--which will shoot at you as you attack them--can now be placed in different locations and aimed in different directions.
In combat, they will shoot you if that location/direction is lined up with you. The AI B-17 Bomber included in the package will shoot at you from the rear; the M-1 tank will shoot towards the front at about a 45 degree angle, Jeep will shoot forwards and upwards, Ferries will shoot forward orbackwards, etc.
The result is a far more realistic experience. Shooting bombers used to be like shooting fish in a barrel--now between the bombers shooting at you and the fighter planes coming in from high cover,you're lucky to score a few small hits and get out of there alive . . .
* The AI Weapons system was generally improved and weapon strength, direction, size, location, and effectiveness can be specified in the XML file for each AI aircraft type. (If you're creating your own Bombable-enable aircraft, just add weapons specs in the WEAPONS section of AI aircraft; seeenclosed AI/Aircraft files for examples.)
* Generally tweaked AI aircraft, attack & weapons routines, and AI scenarios for a better, more realistic experience. In particular, try:
- MarinCountyWWIIBombersWithCover.xml (fly A6M2-Bombable/YASim)
- MarinCountyCamelInvasion1-Simple.xml (fly Sopwith Camel-Bombable/YASim)
* Again worked on the problem of getting AI aircraft to climb and dive more realistically instead of sedately. The AI aircraft are far more realistic/active in the vertical direction now. The AI aircraft behavior has been taken about as far as possible without using a completely different approach (far more integration with FG's underlying AI traffic system--that's the next logical step).
* Bombable no longer overwrites existing aircraft or anything else in FG's installation. It will add new aircraft and a few other Bombable-specific files. All new/added aircraft have the suffix -Bombable. Bombable will overwrite or replace things from its own previous installation, but no other files.
Generally when flying Bombable's AI scenarios or flying over multiplayer with another person using Bombable, your best experience will be to use one of the aircraft provided (and identifiable bythe -Bombable extension) or another aircraft specifically set up to use Bombable's capabilities.
Download it here:
http://brenthugh.com/flightgear/bombable4-3.zip