Hi There!
At now, FG has a mouse controls support, but it is very inconvenient. The problems are:
1. No dead zone (null zone) at the center of the screen. Any smallest mouse moving causes yoke deviation and changing aircraft trajectory.
2. Mouse pointer position doesn't corresponds to the yoke position. Because of this, it is not clear whether aircraft needs trimming or not. When cycling mouse between mouse look and mouse controls, the pointer position is also changing.
The reason is that the mouse steering is not proportional to the position of the mouse pointer on the screen, but rather to its movements. I think, this is completely incorrect implementation of that feature. In other sims, for example, FSX, the mouse steering is proportional to the position of the mouse pointer on the screen, and using mouse controls brings much more pleasant experience.
Similar issues experienced by the other users: viewtopic.php?f=25&t=21329
That's why I would ask to remake the mouse controlling option, so that mouse steering become proportional to the position of the mouse pointer on the screen, and add support of dead zone.
Thank you.