@Stuart
It polls the existing "weight" entries that are defined in the aircraft and adds then to a selectable list in the GUI so you can choose whichever load point you want. I'm pretty sure if finds them all. Or you can add another to the aircraft (which I did to all heli's locally because I wanted the load point at a certain position. I did notice that many aircraft had a "cargo" load point. You can select that point to use in the GUI. Problem with those is some of them place a [1] limit on how much weight you allowed to add or already have some [2] weight added initially.
[1] I never actually verified what happens if you use that point and try to lift something heavier. I guess in that event I should override the limit and change it to at least the limit + whatever you are caring's weight is. Currently it's unaccounted for, it may not like it, I'll have to check that.
[2] Already accounted for, just adds the two together, new and existing weight, and puts it back to default, existing weight, when removed. Could do the same for [1] change limit and put it back when finished.
@LesterBoffo
Is this as simple as adding the towing module to an fgaddon folder in User and selecting it in the FG opening page
Yes, you can put the addon folder anywhere and call it anything. Then just add the path to the Add-on/Add-on Module folders.
How does one add extra aircraft?
It has a list of pre-configured rope settings for almost every helicopter in fgaddon. Any (only 2, I'll add them as well soon) that are not in the list you can manually adjust sliders to configure the rope. I think it will work on most any FG version.
Does it save the GUI configured aircraft to some permanent text file for later use?
There is already a permanent text file with the configuration settings that is included with the addon.
Just add it to addons, I made it stupid simple for users. Its completely automated for aircraft in the list with the exception that it defaults to the first load point and you should (for now) select the most appropriate on in the list of available.
Any suggestions or feedback is most welcome.
Just this last exchange made me notice the existing point weight limits could be an issue and need to be accounted for.