by chris_blues » Sat Oct 31, 2015 12:58 am
How come, we could only play one sound at a time? Sounds to me, like good ole MSDOS-times, when you had to set every game to available soundchannels on your soundblaster! Max 8 channels I believe. And we can't play 2 sounds? Strange!
A Reverb would not be the same, as a thunder, working it's way through the atmosphere... And I guess, it would still occupy our only channel.
I would bet that Thorsten would have some interesting ideas on that as well, maybe how to realisitically synthesize a thundersound? With all the work already put into atmospheric conditions and some physics about the dynamics of this, this might be not that far away... And that way, we might be able to play as many thunders as we wanted with one channel...
In the end, a thunder is only some form of shockwave...
Last edited by
chris_blues on Sat Oct 31, 2015 1:02 am, edited 2 times in total.
Don't hesitate to let me know if I'm incorrect or just annoying! As long as you do it gently! :)
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