Alright, the initial code and configuration files are in git now. 737 emit an annoyingly constant engine sound.
Erik
Multiplayer aircraft are nothing more than HI (Human Intelligence) aircraft, or human controlled AI aircraft for FlightGear. So yes, when support is added to AI aircraft it will also work for mutliplayer.
F-JJTH wrote in Tue Dec 20, 2011 9:29 pm:@Erik : Now the 737 AI sound work (it works better when a 737 is near ) But my problem still unsolved : I can't hear the sound emitted by the Douglas DC3 over MP. I have read your message :Multiplayer aircraft are nothing more than HI (Human Intelligence) aircraft, or human controlled AI aircraft for FlightGear. So yes, when support is added to AI aircraft it will also work for mutliplayer.
So if I understand : it's not necessary to put the Aircraft in "$FG_ROOT/AI"
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