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TerraGear GUI

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Re: TerraGear GUI

Postby ot-666 » Mon Dec 03, 2012 6:48 pm

Gijs wrote in Mon Dec 03, 2012 6:30 pm:Could you also try the previous version from Decmber 01? So I'll know if I introduced the issue this weekend.
http://liveries.flightgear.org/terrageargui/old/


The 01-Dec-2012 version (http://liveries.flightgear.org/terrageargui/old/TerraGearGUI20120926.zip) works.
GUI comes up as expected...
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Re: TerraGear GUI

Postby jimkberry » Mon Dec 03, 2012 7:00 pm

Gijs wrote in Mon Dec 03, 2012 6:30 pm:Could you also try the previous version from Decmber 01? So I'll know if I introduced the issue this weekend.
http://liveries.flightgear.org/terrageargui/old/


That one works.

-jim
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Re: TerraGear GUI

Postby Gijs » Mon Dec 03, 2012 7:53 pm

Ok, that was a really old version (from September). I've just uploaded the real December 1 version. Please test this one: http://liveries.flightgear.org/terragea ... 121201.zip

Anyone else is encouraged to test the latest build from http://liveries.flightgear.org/terrageargui/ and please report if it loads.
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Re: TerraGear GUI

Postby ot-666 » Mon Dec 03, 2012 8:28 pm

Gijs wrote in Mon Dec 03, 2012 7:53 pm:Ok, that was a really old version (from September). I've just uploaded the real December 1 version. Please test this one: http://liveries.flightgear.org/terragea ... 121201.zip

Anyone else is encouraged to test the latest build from http://liveries.flightgear.org/terrageargui/ and please report if it loads.


The December 1 version does not load.
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Re: TerraGear GUI

Postby Gijs » Mon Dec 03, 2012 8:32 pm

Ok, thanks for testing! This will require some thorough thinking and testing; for which I don't have the time today. The OpenStreetMap is most likely causing issues on certain systems. I will see what I can do about it later this week. In the meantime, please try to build from source (if you are used to compiling).

@Blackjack, do you have Qt installed on your computer?
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Re: TerraGear GUI

Postby blackjack » Mon Dec 03, 2012 11:28 pm

Gijs wrote in Mon Dec 03, 2012 5:55 pm:@ot-666: hm, that's weird. The GUI loads fine for me and apparently Blackjack can also load it. Have you tried stopping the TerraGUI process and re-starting the exe?

@Blackjack: Even if OGR Decode fails, there should be a log file. Those files should end up in the project root...
Can you try generating a different area, or maybe leaving out some shapefiles?


Sorry, I was looking for log file in TerraGear root.
Code: Select all
2012/12/03 07:56:05  -  "C:\TerraGear\archive\install\msvc100\TerraGear/bin/ogr-decode" --line-width 10 --continue-on-errors --area-type BarrenCover "C:\FlightGear Dev\Terrain\Rabaul/work/BarrenCover" "C:\FlightGear Dev\Terrain\Rabaul/data/cs_barrencover"
2012/12/03 08:06:26  -  "C:\TerraGear\archive\install\msvc100\TerraGear/bin/ogr-decode" --line-width 10 --continue-on-errors --area-type BarrenCover "C:\FlightGear Dev\Terrain\Rabaul/work/BarrenCover" "C:\FlightGear Dev\Terrain\Rabaul/data/cs_barrencover"


Gijs, in my project, cs_barrencover is under Rabaul/data, along with the rest of the shapefiles. How do I "leave out a shapefiles" ? I don't have Qt installed, but I can, which version would you suggest for Windows 7 64 ?
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Re: TerraGear GUI

Postby blackjack » Tue Dec 04, 2012 12:22 am

Tried a different area to test;
Code: Select all
[size=85]2012/12/04 07:19:09  -  "C:\TerraGear\archive\install\msvc100\TerraGear/bin/ogr-decode" --line-width 10 --continue-on-errors --area-type Default "C:\FlightGear Dev\Terrain\Rabaul/work/Default" "C:\FlightGear Dev\Terrain\Rabaul/data/cs_default"[/size]
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Re: TerraGear GUI

Postby Gijs » Fri Dec 07, 2012 1:38 pm

Ok, next thing to try: run that command on a commandline. Follow these steps:
  1. Go to Start in Windows and type cmd in the searchbar, press Enter. This should open a black window.
  2. Copy the command from log.txt (eg. "C:\TerraGear\archive\install\msvc100\TerraGear/bin/ogr-decode" --line-width 10 --continue-on-errors --area-type Default "C:\FlightGear Dev\Terrain\Rabaul/work/Default" "C:\FlightGear Dev\Terrain\Rabaul/data/cs_default") and paste in in the black window. You can paste by clicking the little C:/ icon in the top left corner and choosing Edit > Paste.
  3. Press Enter to run the command.
Please report if this runs fine. If it doesn't: copy&paste the lines from the black window (C:/ > Edit > Select all and C:/ > Edit > Copy).
blackjack wrote in Mon Dec 03, 2012 11:28 pm:I don't have Qt installed, but I can, which version would you suggest for Windows 7 64 ?

No need to install it. If you had it, it might've explained why the GUI works on your system, while it doesn't on some other systems. But apparently it doesn't matter.
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Re: TerraGear GUI

Postby Gijs » Fri Dec 07, 2012 10:11 pm

Gijs wrote in Sat Dec 01, 2012 4:00 pm:There is a rather annoying bug in the map, preventing me from deleting previous area selections.

I just found the right command to clear the map, so this is now fixed (in Git)! I'm a happy man, if only I knew how to fix the not-opening issue that some of you have...
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Re: TerraGear GUI

Postby F-JJTH » Sat Dec 08, 2012 7:58 pm

Hi Gijs,

Just to let you know : here everything works as expected on Linux Mint 13 64 bits :)

Cheers,
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Re: TerraGear GUI

Postby Gijs » Sun Dec 09, 2012 5:27 pm

Great news! Thanks to i4dnf and papillon81, I was able to fix the issue today! At least, i4dnf was able to run the GUI...
Please try a new build from Gitorious, or the latest Windows build.

Cheers,
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Re: TerraGear GUI

Postby ot-666 » Sun Dec 09, 2012 6:27 pm

Thanks to all involved... GUI works again :D
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Re: TerraGear GUI

Postby Gijs » Sun Dec 09, 2012 10:51 pm

Excellent! It turned out to be a very simple issue. The GUI caches settings, so it can start with the last used boundary, paths etc. It didn't check whether there was anything found in cache, but it always tried to display the map for the (not existing) cached area. Resulting in some endless attempt.

Does this mean that caching doesn't work for you guys? Or are the settings properly retrieved from the last session?

Looking forward to "real" feedback now :-)
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Re: TerraGear GUI

Postby Raptor » Mon Dec 10, 2012 3:51 pm

Gijs i am requesting you to include all the necessary latest version files in Windows build TerraGearGUI.zip archive.
Please include all the necessary flies & folders[bin, Saves, share] that are required for running TG on windows. So that new TerraGear users need not hunt for necessary .exe & .dll files of TerraGearGUI/bin folder and default_priorities.txt, usgsmap.txt of TerraGearGUI/share/TerraGear folder.

Are we missing Use Shape Decode instead of ORG Decode option in Materials i.e. is used to decode the shapefiles :?:

Is the new option Textured Lines used to create central road lines or railway track like in this image ?
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Re: TerraGear GUI

Postby Gijs » Mon Dec 10, 2012 3:58 pm

Hi Raptor,

Include TerraGear files
I'm sorry, but this is not possible. I don't want to update the package every day and I don't want to maintain 32 bits and 64 bits packages. Grabbing the latest TerraGear build yourself really isn't that hard. You only need to unzip the archive and move all .dll files to the TerraGear/bin/ directory (note, not the TerraGearGUI/bin directory!). That's it. No need to fiddle with the share/ directory anymore.

Shape decode
Shape decode is no longer maintained. Please use OGR Decode instead (it works fine on Windows nowadays).

Textured lines
Yes. Do note that FlightGear has no textures for this yet, so you won't see any effect (unless you create some textures/materials yourself).

Cheers,
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