As an example, if a user adds the new runway to Cairo with WS3, how does the user add and move the ILS transmitters in nav.dat?
merspieler wrote in Wed Nov 17, 2021 8:00 pm:No, it's not a simple if....
nav data lives in a navdb which is updated at launch, if the *.dat files have changed. Right now it will become immutable after that.
So if you download new scenery on the fly including the nav data, you'd need to rebuild the navdb which is currently not possible.
Distributing it via terrasync instead of fgdata is certainly possible and easily doable tho
If you want any influence on the outcome or even better contribute to the progress, you best discuss this on the mailing list tho as the core devs are mainly active on there.
uselessabstraction wrote in Mon Nov 22, 2021 10:56 pm:there's a giant electrical pylon on top of Teterboro's (KTEB) runway 06/24 and taxiway G. It's solid/collidable and doesn't seem to go away when the option to render pylons and powerlines / random objects / OSM buildings is disabled.
merspieler wrote in Mon Nov 22, 2021 11:37 pm:Right cause of action in this case is to file a removal of the object at the scenery database.
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