erik wrote in Wed Feb 03, 2021 3:13 pm:New materials definition for three crop areas in Europe:
The improved regional definitions and new integrated agriculture textures on the latest nightly build [1] look awesome
These definitions seem to work fine from my testing. As they're low risk, maybe it's worth adding to the next point release? If they are any misc issues it can be fixed in a point release after that.
Near EDDC. Irrigated agriculture on the banks of the river. Nightly builds now have OSM2City world build too :
Rolling hills of idyllic agricultural lands stretching to the horizon in southern France (near LFDH which turned out a nice area to see the new agriculture improvements)
Next to LFDH:
With OSM2City & scenery objects:
(Finding new crisp, clean, detailed GPL textures to FG makes a huge difference - when they're integrated by matched/cleaned and integrated into regional definitions like Erik did. Even up close the scene looks crisp, like a photo. This is just with current WS2 scenery, and ALS is running at a fraction of its potential even in the more developed regions.)
Tried the same spot, with google instantstreetview ortho-photos - showing pretty much the same thing although season is probably different and these definitions haven't been localised to this region:
The WS2 procedural techniques make the in-sim view look much like the view when flying over that region - i.e. when regional definitions for an area are done and textures are made from cleaned/filtered/colour-adjusted/season-adjusted photo sources. The exact locations and rotations of details like farms can change compared to an ortho-photo, but it looks the same to someone who doesn't remember the exact arrangement. The advantage is that the procedural version looks clean and crisp because of the human cleaned/adjusted base texture.
With WS3, it should be possible to add more detail to the landclass raster with human classified landtypes from orthophotos if they are GPL compatible (by manually identifying the hues/colours of different landtypes in an orthophoto). It should also be possible to do things like create small blobs of vegetation in a barren landscape on the fly according to distributions defined in regional definitions, so you get pretty much the same effect.
Kind regards,
vs