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Realistic terrain textures

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Realistic terrain textures

Postby rleibner » Fri Jul 24, 2020 10:02 pm

Hi,
I'm working with $FG_ROOT/Materials/regions/my-region.xml
Once found the best texture, I realized that its streets are rotated with respect to the streets of OSM (whom I use via osm2city).
Is there a way to rotate the texture ?
Or should I edit the .png ?
Rodolfo
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Re: Realistic terrain textures

Postby stuart » Fri Jul 24, 2020 11:06 pm

Hi Rodolfo,

There's no correlation between the orientation of the textures and the osm2city buildings. Rotating the texture or editing the .png will just make the problem appear elsewhere.

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