Board index FlightGear Development Scenery

Realistic terrain textures

Questions and discussion about enhancing and populating the FlightGear world.

Realistic terrain textures

Postby rleibner » Fri Jul 24, 2020 10:02 pm

I'm working with $FG_ROOT/Materials/regions/my-region.xml
Once found the best texture, I realized that its streets are rotated with respect to the streets of OSM (whom I use via osm2city).
Is there a way to rotate the texture ?
Or should I edit the .png ?
Non-shared knowledge is lost knowledge
User avatar
Posts: 259
Joined: Fri May 19, 2017 7:17 pm
Location: Uruguay - SUMU
Callsign: CX-BEX
Version: next
OS: Ubuntu 18.04.4

Re: Realistic terrain textures

Postby stuart » Fri Jul 24, 2020 11:06 pm

Hi Rodolfo,

There's no correlation between the orientation of the textures and the osm2city buildings. Rotating the texture or editing the .png will just make the problem appear elsewhere.

User avatar
Posts: 1555
Joined: Wed Nov 29, 2006 9:56 am
Location: Edinburgh
Callsign: G-MWLX

Return to Scenery

Who is online

Users browsing this forum: No registered users and 1 guest