I have been working on a Custom Scenery of Chile, I'm interested in getting the most accurate terrain possible, I'm not worried about performance (it is not really a problem with current video cards anyway!)
After a lot of trial and errors I finally got Terragear GUI working fine in WIN10 and generating terrain including airports, roads, cities, etc.
The terrain looks generally fine, but there are some errors in the mesh that produce ridges and grooves. (look at the images)
https://www.dropbox.com/s/zc9nx1886boi1v4/img1.jpg?dl=0
https://www.dropbox.com/s/k0mzvmaypi5tnnz/img2.jpg?dl=0
https://www.dropbox.com/s/hbyjy579kju5v3k/img3.jpg?dl=0
https://www.dropbox.com/s/sog2dlw1azd1v7a/img4.jpg?dl=0
I'm using SRTM-1 HGT files and errors appear no matter what parameters I use to convert elevation data (terrafit)
The HGT files have no problems, so the errors are in hgtchop or terrafit.
I'm using 160605 Sucessfull Terragear Win Built
TerraGUI v0.9.19
Please, any ideas on how to solve this will be appreciated.
PS. Sorry for my English, it is not my first language! .