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Cliffs

Questions and discussion about enhancing and populating the FlightGear world.

Re: Cliffs

Postby legoboyvdlp » Thu Sep 13, 2018 6:48 pm

The highest quality setting on the slider currently sets the shaders as follows:
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Re: Cliffs

Postby Gijs » Sat Sep 15, 2018 10:20 am

Oooh, I didn't realize ALS uses a different shader dialog. Eventhough I apparently added it myself 6 years ago :oops:
Hm, this makes it a bit more difficult. The model shader for example is only 0-1 in non-ALS while it is 0-3 in ALS. Needs a bit of thinking to see how we'd best tackle that.
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