Hello guys,
I made some ground signs for my airport and I have an issue with the lines. Indeed, the lines overlap my ground signs ( which is only a plane object on the ground).
Do you have any idea on how i can fix it ?
Wizmo
legoboyvdlp wrote in Mon Oct 16, 2017 5:04 pm:Presuming you used the UFO, move the 3D object up a little bit
Zequinha wrote in Mon Oct 16, 2017 8:04 pm:1. Copy the .ac model (and png texture) into your C:\Programs\Flightgear\data\models folder (not sure the exact folder, since I am using the GNU operating system).
2. Start up FlightGear and choose the UFO from the list of installed aircrafts
3. Travel to the place where you want to add your object and press the 'space' key. A menu will appear with your models that you can add.
4. Press '=' to get a menu where you change orientation, height, ...
And that should be it!
Good luck
<polygon-offset>
<factor>-10</factor>
<units>-1.0</units>
</polygon-offset>
i don't think modifying an effect will solve this until code can't check ground signs, markings and ramps.
How can I try rendering the sign with lfeat.eff ??
Zequinha wrote in Mon Oct 16, 2017 8:04 pm:1. Copy the .ac model (and png texture) into your C:\Programs\Flightgear\data\models folder (not sure the exact folder, since I am using the GNU operating system).
2. Start up FlightGear and choose the UFO from the list of installed aircrafts
3. Travel to the place where you want to add your object and press the 'space' key. A menu will appear with your models that you can add.
4. Press '=' to get a menu where you change orientation, height, ...
And that should be it!
Good luck
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