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Generic jetway

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Generic jetway

Postby Catalanoic » Thu Jun 01, 2017 8:20 pm

I want to know how can i get to work the "generic.xml" jetway as scenery object (no Nasal/jetways.nas, just TerraSync), i placed it on ground, loaded a plane (777, A320,...) near but after clicking over it seems isn't moving. Any clues?
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Re: Generic jetway

Postby Clive2670 » Fri Jun 02, 2017 9:28 am

I will keep an eye on this one, as I've always wondered how to implement this as well!!! As I've read somewhere that the jetways "should" work at EGKK but I can't get them to work!
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Re: Generic jetway

Postby legoboyvdlp » Fri Jun 02, 2017 11:31 am

Try turning on AI jetways in the AI > Jetway Settings menu :)
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Re: Generic jetway

Postby Clive2670 » Fri Jun 02, 2017 1:08 pm

legoboyvdlp wrote in Fri Jun 02, 2017 11:31 am:Try turning on AI jetways in the AI > Jetway Settings menu :)

Tied that one! Doesn't seem to do anything!
Thanks Clive aka: G-BLS01
Can be seen flying the Boeing 777-200LR
Toshiba laptop,
Intel i5 4210U,
16Gb RAM,
AMD R7-M260 graphics 2Gb RAM
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Posts: 589
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Re: Generic jetway

Postby Catalanoic » Fri Jun 02, 2017 2:16 pm

"Try turning on AI jetways in the AI > Jetway Settings menu": It didn't work. Only moving jetways are "jetway-movable.xml", "jetway-movable-2.xml" and "jetway-movable-3.xml" but they have issues, i need to see working that generic.xml jetway because its more advanced and it has no issues like the others and all positions can be replaced by RAM jetway in the future if really implemented.

PS: jetways in EGKK are unanimated, Ctrl+C to see animated works on FlightGear, these with yellow lines are animated.
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