Hi designers,
I've begun to create the relevant buildings of my city.
That is: SketchUp -> export to AC3D -> placement with UFO -> ufo2stg.py
For the placement, the avenues of OpenStreet are an invaluable guide but .. wow! a serious problem appears:
The triangles of the terrain are so large that (being Montevideo a seashore city) some streets appear over the water !
In addition, the textures of the city are not at all like the reality.
The question is,
is it possible to change Terrain textures without Terragear? (I have spent a lot of hours and I have not been able to install it )
I've read something about QGIS and GRASS ...
Your advices, hints and tips are welcome.
Regards from the south,
Rodolfo.