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OSM buildings and roads for California

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OSM buildings and roads for California

Postby paju1986 » Sun May 14, 2017 9:27 am

Hello.

I have created OSM buildings and Roads for all the state of California with osm2city. You can download it here: https://drive.google.com/open?id=0B5TeZxXfefn3VkViMDlCMXlrQUU

KSFO Airport:

Image

San Francisco:

Image

Image

Image

Image

Los Angeles:

Image

KLAX Airport:

Image

San Francisco helicopter tour:

Last edited by paju1986 on Sun May 14, 2017 1:36 pm, edited 2 times in total.
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Re: OSM buildings and roads for California

Postby SP-KOK » Sun May 14, 2017 12:23 pm

OMG , fantastic job :))) i love it :)
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Re: OSM buildings and roads for California

Postby wlbragg » Sun May 14, 2017 5:08 pm

Looks great, will this end up in terrasync-OSM?

Does any of http://wiki.flightgear.org/Areas_populated_with_osm2city_scenery automatically get installed when using the OSM building options with terrasync?

If not a small installation instruction would be helpful on the wiki.
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Re: OSM buildings and roads for California

Postby Thorsten » Sun May 14, 2017 5:48 pm

Does any of http://wiki.flightgear.org/Areas_popula ... ty_scenery automatically get installed when using the OSM building options with terrasync?


I guess the answer is no - we're still in the process of hashing out and testing what format / encodings we want to use for this on TS to minimize file transfer and maximize maintainability, and with the latest changes of a few days ago practically all existing sceneries (including these already on TS) would be considered legacy.

Once the infrastructure is in place, the plan is to generate OSM structures regularly FG-side and not rely on contributor submissions.
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Re: OSM buildings and roads for California

Postby vanosten » Sun May 14, 2017 6:00 pm

wlbragg wrote in Sun May 14, 2017 5:08 pm:Looks great, will this end up in terrasync-OSM?

Does any of http://wiki.flightgear.org/Areas_populated_with_osm2city_scenery automatically get installed when using the OSM building options with terrasync?

If not a small installation instruction would be helpful on the wiki.


No, they do not get installed automatically - and they are quite legacy.

Yes, I (or someone else) will write instructions. For external contributions it is just to download, extract and then point --fg-scenery to the directory.
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Re: OSM buildings and roads for California

Postby paju1986 » Sun May 14, 2017 6:18 pm

so when 2017.2 come out will be enough to reprocess the area with the flag FLAG_2017_2=True ???
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Re: OSM buildings and roads for California

Postby vanosten » Tue May 16, 2017 9:21 am

yes, plus you will have to use a specific texture atlas and pkl-file. I will update the documentation at that point.
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Re: OSM buildings and roads for California

Postby ctesc356 » Sat May 20, 2017 6:26 am

Hello,
good job.
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Re: OSM buildings and roads for California

Postby vanosten » Sat May 20, 2017 11:31 am

ctesc356 wrote in Sat May 20, 2017 6:26 am:I had to change "wide-clear / black / red-yacht.ac" to "wide_clear / black / red_yacht.ac" in .stg


Ok, thanks. Is getting corrected in osm2city.
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Re: OSM buildings and roads for California

Postby Delta5142 » Wed Sep 16, 2020 7:59 pm

can you guys post the link for this scenery?
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Re: OSM buildings and roads for California

Postby V12 » Thu Sep 17, 2020 3:30 am

Thorsten wrote in Sun May 14, 2017 5:48 pm:Once the infrastructure is in place, the plan is to generate OSM structures regularly FG-side and not rely on contributor submissions.

Nice idea, I hope, this on-the-fly OSM generating will run in the dedicated thread, not in main loop. Or user will need 6GHz CPU.
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Re: OSM buildings and roads for California

Postby vanosten » Sat Sep 19, 2020 6:09 am

That is not the idea. The idea is that the whole world is built regularly (see. e.g. efforts by merspieler) - such that individual users do not need to contribute parts. "FG-side" is not meant to be "inside" a FlightGear session.
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Re: OSM buildings and roads for California

Postby V12 » Sat Sep 19, 2020 6:12 am

OK, thx for explanation.
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