at the very beginning, you can see I don't handle the poles correctly, as well - I need to generate the top / bottom row as single triangles, not pairs (quads).
psadro_gm wrote in Sun Oct 02, 2016 5:05 pm:Here you go, Bugman
Hopefully those working on improving the earthview renderer see this and join in the effort.
erik wrote in Mon Oct 03, 2016 9:18 am:It really would be great to get the scenery-module plugin system ready for this effort. Unfortunately I'm too unfamiliar with the scenery code to take a stab at it myself.
erik wrote in Mon Oct 03, 2016 9:18 am:At a first glance it looks really promising but the videos seems to reveal that the hight map resolution is a little lower that what we have now
psadro_gm wrote in Mon Oct 03, 2016 12:11 pm:It's actually very few changes in the core code. I am trying to document the API a bit more formally. It's very close to what poweroftwo did for osgearth integration.erik wrote in Mon Oct 03, 2016 9:18 am:It really would be great to get the scenery-module plugin system ready for this effort. Unfortunately I'm too unfamiliar with the scenery code to take a stab at it myself.
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