helijah wrote in Fri Oct 04, 2019 11:23 pm:Only the person who feels targeted answered.
you're wrong about that as i certainly responded to one (now two) of your posts...
helijah wrote in Fri Oct 04, 2019 11:23 pm:Only the person who feels targeted answered.
And since when is this a reconsideration of the developers' work...... Only the person who feels targeted answered. And that's absolutely not surprising.
and everything else and in the same principle you distort the words to justify your personal choices.
Thorsten wrote in Sat Oct 05, 2019 6:29 am:Let's make a gedankenexperiment. You created plenty of aircraft - which pretty much all have incomplete 3d cockpits and unrealistic flight dynamics. You can dig out lots of threads where other people express that they'd be interested in complete 3d models and realistic flight dynamics.
But my models are simply designed the coordinated files and all can improve them.
So why would you allow yourself to force someone to create finished planes!
I would just like to point out that OSGEareth was proposed 6 years ago and rejected as it was explained at the time and that it continues to do so.
GinGin wrote in Sat Oct 05, 2019 6:42 am:Hey Helijah.
What was the french magazine you were speaking about ?
Thorsten wrote in Sun Oct 06, 2019 3:15 pm:And FG is OpenSource and everyone who wants to implement OSGEarth can do that.
Simply because to date, and this is normal, there is a group of main developers who accept or reject additions according to their own criteria and not the general criteria.
And if someone brings his or her own, I accept them with ever-present pleasure.
Thorsten wrote in Sun Oct 06, 2019 3:46 pm:But - OpenSource is GPL licensed - you can make your own fork and do as you please. So the mean developers can't really block any of your own stuff, you're always free to do that.
It is so easy to ask others to do what you have been refusing for 6 years.
But that doesn't stop me from having a global vision of the work needed to integrate OSGEarth into FLightGear and understand the interest it can have for the project as a whole.
For them it is important to have a visual realism.
As you point out, we are not here to obey constraints. So why would you allow yourself to force someone to create finished planes!
I would just like to point out that OSGEareth was proposed 6 years ago and rejected as it was explained at the time and that it continues to do so. It's sad.
And when someone asks me for improvements, I make them without any problem. And if someone brings his or her own, I accept them with ever-present pleasure.
And that's who I'm thinking about. Not to me. Simply because I personally do not use FLightGear. I have been flying simulators for over 30 years starting with FS I. I only use it to test my models and offer a minimum usable. Losing time thinking I'm a pilot when I never would be is not a pleasure.
...consider FlightGear as much as X-Plane or FS or P3D. It is obvious that the comparison is mandatory, logical and normal.
I would have liked to have seen this integrated
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