Hello everybody,
So, after a very troubling 2019 where i had to deal with a tiresome college year, some serious health problems and issues on my PC, just now i could take a look again at this project. Finally, i got to grips with Terragear and could start building some sceneries and start testing everything. i found some small isuues tough, that i hope i can find a way to solve.
I'm using right now the area around SBFN as a testbed because it's small and the OSM data is quite detailed. I was having trouble to generate the scenery but i discovered they were caused by two shapefiles. One of them i was already expecting problems as i was trying to create a new material, just as it is mentioned on the wiki. when i took them off, it worked. i still don't know how to fix them yet tough, any help would be much appreciated.
But now for the good news. the first version of SBFN is ready, and i would like some feedback. I still havent put roads in it, and there will be more landclasses on the next versions(the materials file assigns the same texture to some landclasses and the areas with issues or without data are currently assigned as default)
Screenshots:
Download:
http://www.mediafire.com/file/vzr6zzqqgwq4iut/fernando_de_noronha0.1.zip/fileThings i needd to fix right now:
-Where can i get the most up to date apt.dat?
-how can i fix the problematic shapefiles?