lomar wrote in Sun Aug 30, 2020 5:33 pm:is it possible to define the priority of the shapefiles on terragear?
I believe you can use the
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--priorities-<file>
lomar wrote in Sun Aug 30, 2020 5:33 pm:is it possible to define the priority of the shapefiles on terragear?
--priorities-<file>
lomar wrote in Sat Feb 27, 2021 1:20 am:they release their data undr the CC-CY-SA license. Is it compatible with GPL2? bc i would like my project to be released under GPL.
lomar wrote in Tue Mar 02, 2021 3:32 am:i have another question:
i plan to set up a Github repository for my project. Is it better to have just one, big repository for all the tiles or to divide into small repositories for, say, different states or regions?
lomar wrote in Wed Feb 17, 2021 12:59 am:hi, folks!
so, i decided to release an update to my fernando de noronha custom scenery. It now has an updated airport layout. Now i just need to get rid of some holes on the ground that are being created during generation(any help with it will be much appreciated), in order to release a final version and see if i can upload it to terrasync.
http://www.mediafire.com/file/udkv173dkziy507/fernando+de+noroha+0.3.rar/file
lomar wrote in Tue Mar 16, 2021 1:30 am:2- I have seen that maybe i would need to also work with materials.xml and maybe with textures to make the scenery look better. Is @gsagostinho still around? i think that he would be very helpful on this part,as he created the materials and textures for south america.
The <building-texture> in Town/Suburban etc. landclasses controls the texture atlas for roofs & facades of smaller OSM2City and random buildings.
pb321 wrote in Thu Apr 22, 2021 8:44 pm:The <building-texture> in Town/Suburban etc. landclasses controls the texture atlas for roofs & facades of smaller OSM2City and random buildings.
@vnts, would you elaborate or would you point us to an explanation as to how town-buildings.xml can be changed to reflect the buildings within a region? Where are the textures read into osm2city structures and how is that done? What is involved?
lomar wrote in Fri Apr 23, 2021 3:54 am:@vnts
the changes i would like to make initially have to do with the fact that gsagostinho has written the materials with the intentions to mask the poor landclass definitions in Vmap0, wich led to some discrepancies i.e. forests and scrubs having the same texture in the cerrado region, or putting a grass overlay over the forests in Rio de Janeiro, or everything being assigned as forests in the oceanic islands like Fernando de Noronha.
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