It's your choice: If you want your models in TerraSync you have to keep your file sizes small otherwise the fps for lower end computer users makes flight impossible.
The other route is to make 'Custom' scenery.
VicMar wrote in Sun Aug 04, 2019 8:46 am:It's your choice: If you want your models in TerraSync you have to keep your file sizes small otherwise the fps for lower end computer users makes flight impossible.
The other route is to make 'Custom' scenery.
VicMar wrote in Sun Aug 04, 2019 12:29 pm:This is beginning to look like "I'm all-right, let's pull up the ladder".
VicMar wrote in Sun Aug 04, 2019 12:29 pm:If we don't make allowance for low end users, when does the definition 'Open Source' stop?
Until someone gives us a method of loading all the requirements without fps suffering, we have to accept that limiting the amount of processing is the only way.
VicMar wrote in Sun Aug 04, 2019 12:29 pm:This is beginning to look like "I'm all-right, let's pull up the ladder".
If we don't make allowance for low end users, when does the definition 'Open Source' stop?
VicMar wrote in Sun Aug 04, 2019 5:27 pm:Take a look at Isi Carter's models and textures. If you are prepared to do the work, the results are there.
https://scenery.flightgear.org/app.php? ... iew&id=124
V12 wrote in Sun Aug 04, 2019 8:48 pm:daweed :
With i5 2550K and GTX750 Ti I had 8-10 fps in 5000 feets over Paris. After replacement of the died GTX750 with GTX1060, fps is same
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