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Lyon Saint Exupery Scenery Project

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Re: Lyon Saint Exupery Scenery Project

Postby rominet » Mon May 23, 2016 11:13 pm

Regarding your last output in this message, you should have something like:
Code: Select all
        self.translator = gettext.translation(
            MESSAGES, LOCALE_DIR, languages=[langCode])

at lines 239 and 240 of your file /data01/Flightgear/FFGo/ffgo/misc.py. It would certainly be helpful to add:
Code: Select all
        print("Locales debug: {!r}, {!r}, {!r}".format(
            MESSAGES, LOCALE_DIR, langCode))

just before these lines. Indentation matters: there must be 8 spaces before the word 'print'. Then you can rerun FFGo, copy the output and follow up on the the FFGo forum thread.
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Re: Lyon Saint Exupery Scenery Project

Postby rominet » Wed May 25, 2016 1:31 pm

For the record, the error here was, as far as I can tell, trying to run FFGo from a clone of its Git repository without following the instructions from the section Installation from the Git repository of docs/INSTALL/INSTALL_en. In short, the Git repository only contains source files, and thus must be "prepared" before one can run FFGo from a clone of the repo. This "preparation" (currently based on GNU Make and a few other tools), among other things, creates the .mo binary files from their .po sources in ffgo/data/locale/language-code/LC_MESSAGES. When the .mo files are absent, it is not surprising to get the error you had two days ago:
Code: Select all
FileNotFoundError: [Errno 2] No translation file found for domain: 'FFGo'

Mystery solved. :wink:
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Re: Lyon Saint Exupery Scenery Project

Postby legoboyvdlp » Fri May 27, 2016 12:23 pm

rominet wrote in Mon May 23, 2016 10:06 pm:Unfortunately, legoboy did not give the debug output while he had the error, and he suddenly said it all worked without explaining what he had changed to get rid of the error...


Installing the upgrade using the command you gave me did it all :)
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Re: Lyon Saint Exupery Scenery Project

Postby rominet » Sat May 28, 2016 4:11 pm

Okay, I understand now: I uploaded a tarball/zip file with debug statements for you at that time, and the simple fact of installing it made the problem disappear, since these always contain the .mo files. You are forgiven, my son. :wink:
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Re: Lyon Saint Exupery Scenery Project

Postby daweed » Wed Jun 15, 2016 12:41 pm

TGV Station in progress


Image
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Lyon Saint Exupery Scenery

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Re: Lyon Saint Exupery Scenery Project

Postby daweed » Fri Nov 02, 2018 10:42 pm

New Visitor, AFR713 :

Image
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Re: Lyon Saint Exupery Scenery Project

Postby nuno.seletti » Fri Nov 02, 2018 10:50 pm

:D Awesome scenery !
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Re: Lyon Saint Exupery Scenery Project

Postby daweed » Sat Nov 17, 2018 8:18 pm

Some Visitor in Lyon Yesterday

AIB-A37 , Airbus A340

Image

Image

Image

DLH-09F, Lufthansa A320 Neo

Image

Image

Taxing to departure and Take Off

Image

Image

JESUS, Boeing 777-300

Image

Image

3 On Block

Image
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Re: Lyon Saint Exupery Scenery Project

Postby nuno.seletti » Thu Jan 03, 2019 1:04 pm

Awesome screenshots :D
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Re: Lyon Saint Exupery Scenery Project

Postby daweed » Tue Jun 11, 2019 9:30 am

Hello,

Some improovement in the LFLL Scenery :

Frets Terminals have been added

Image

TGV Station added

Image

The LFLL Scenery (as scenery package to be added in the launcher or added with the --fg-scenery directive in the fg command)

https://drive.google.com/open?id=1w62A9 ... BWCu4UJ5Oe

And Jetways (new system) have been added on the terminal 1

Image

For the jetways working, it need new 3D models to be include (i don't know how) in your FGDATA/Models/Airport/Jetway Directory)
Jetways have been raised to fit with LFLL Terminals

Download link :
https://drive.google.com/open?id=1iZAuM ... pNIYdWVtnw

All update will be pushed to TerraSync as soon as possible [ ie for the scenery ] but i don't know if i can push new jetways models
And new jetways system need that door correctly defined in the aircraft [ i made test with IDG-A330 200-GE Version and IDG A320-200-CFM version, modification are available for IDG Team if they want and have sent message to Octal)
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Re: Lyon Saint Exupery Scenery Project

Postby bugman » Tue Jun 11, 2019 9:39 am

Awesome work! LFLL is such a beautifully designed airport.

Cheers,
Edward
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Re: Lyon Saint Exupery Scenery Project

Postby daweed » Tue Jun 11, 2019 8:34 pm

@bugman Thanks
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Lyon Saint Exupery Scenery

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Re: Lyon Saint Exupery Scenery Project

Postby daweed » Sat Jul 20, 2019 11:11 am

Hello,

TGV station & Frets Terminal 1 and 2 have been submitted to Terrasync.
Be patient until they are validated, but should be soon available.

@VicMar, is there a way to upload the LFLL.jetways.xml to make automatic jetways available for evryone ?
To make them working correctly with the LFLL terminal design , i had to create a special jetway model , and so i need to upload it too, is that possible ?

Regards

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Lyon Saint Exupery Scenery

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Re: Lyon Saint Exupery Scenery Project

Postby daweed » Sun Jul 28, 2019 6:33 am

Some new viisitor last Friday,

Connie came to Lyon

Image

Image
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Lyon Saint Exupery Scenery

ATC on LFLL on Friday 19:00 UTC => 22:00 UTC
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Re: Lyon Saint Exupery Scenery Project

Postby daweed » Sun Aug 04, 2019 8:32 am

Hello

TGV Station and Terminal Fret will not be on TerraSync , they have been rejected for 'too large' texture.

Terminal have texture 2048x1024 for 430 ko and have been accepted in an old time, TGV station 2048x1024 [531 Ko], same way for the Fret Term and they ask me to come down to 256x256, sorry but at this level textures details will be ugly, so theese last creation will not be on TS ....

FG from this side is coming poorly supporting, i am understanding now why there so few airport are well developped in the TS FG world and
Windows 10 / Linux Mint 20
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Lyon Saint Exupery Scenery

ATC on LFLL on Friday 19:00 UTC => 22:00 UTC
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