Board index FlightGear Development Scenery

How to add navaids/fixes?

Questions and discussion about enhancing and populating the FlightGear world.

Re: How to add navaids/fixes?

Postby f-ojac » Sun Oct 25, 2015 3:22 pm

When XPlane ships a new nav.dat and that someone (c) pushes the change to fgdata. However, we have to be quite careful about keeping the latest scenery and the nav.dat quite in sync, else there can be some very strange things happening (for instance an existing ILS sending you to no runway)...
If you want to support my Terrasync server, hosted on a private server, you can donate here: ... 2.0.1.html
Posts: 1271
Joined: Fri Mar 07, 2008 9:50 am
Version: GIT
OS: GNU/Linux

Re: How to add navaids/fixes?

Postby simbambim » Sun Oct 25, 2015 4:33 pm

I've mostly changed only the fix.dat. I've added some VORs, too, but I haven't submitted them anywhere yet. No ILS though.
The fixes should be completely harmless.

f-ojac wrote in Sun Oct 25, 2015 3:22 pm:someone (c) pushes the change to fgdata

I can't do it, so who will it be?
Until then I'll be posting them to a separate thread. Edit: this thread.
Fly on VATSIM and die.
Posts: 260
Joined: Mon Sep 29, 2014 5:41 pm
Version: 3.2

Re: How to add navaids/fixes?

Postby Ivan-Pekar » Sun Jun 10, 2018 11:24 am

I was also wondering about this topic. There are many airports without ILS in FG, but with it in reality. How can I add ILS freq to an airport?

Posts: 114
Joined: Thu Feb 15, 2018 4:57 pm

Re: How to add navaids/fixes?

Postby csantz » Mon Oct 01, 2018 3:07 pm

Hi Guys, I'm playing version 2018.2 in Mac and I'm having problems to find some Waypoints around KSFO, like SUSEY, EBAYE, SYMON etc. Others waypoints like PORTE or AXMUL are find, but others don't.

It's this correct ? Or do I need to update my nav.dat ?
Posts: 26
Joined: Wed Oct 22, 2014 1:07 pm
Callsign: PT-CLB
OS: Mac OS X

Re: How to add navaids/fixes?

Postby xDraconian » Wed Oct 03, 2018 12:09 am

I believe the nav.dat file is pretty old and outdated. I image a new version will be available once we are able to regenerate the world scenery.
Posts: 86
Joined: Sun Jan 21, 2018 5:53 am
Version: Git
OS: Linux Mint


Return to Scenery

Who is online

Users browsing this forum: No registered users and 6 guests