Thanks.
The ranges were 1500/9000/30000. I changed the first to 3500.
Here's the thing though: Isn't this for when detail starts to show, right? So if I see the buildings, and I'm flying towards them, they shouldn't disappear as I get closer, right?
wkitty42 wrote in Sat Jun 27, 2015 5:58 pm:@radi: does osm2city require a special (self)build of fgfs or is it already available directly from a standard build?
This Python script takes OpenStreetMap floorplans and creates 3d buildings ready for use in FlightGear.
radi wrote in Wed Jun 03, 2015 2:41 pm:I'd say 'Find out!' if I didn't know your system's specs Yes, it is. If you get rid of all the VHXX{map,city,road}????.* in the .stg, you should still be able to fly there, though. That'll give you the curved lead-in lights, terminal, and the Checkerboard hill. If that works, you may try to keep the VHXX*0101.*, that's the airport's area.
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