Okay, I see.
Oh, and as for that, that is very strange.... perhaps they are underground....
Okay, that is alright.
Nice idea!
pommesschranke wrote in Wed Dec 09, 2015 5:04 pm:Most people don't have the genapts850 tool and the raw elevation data to convert a apt.dat airport layout into a ICAO.btg.gz
That's why I make the ones that I have publicly available.
abcaster wrote in Sat Dec 12, 2015 1:12 pm:I just tested ENAT which turns out to be absolutely brilliant!
Any chance you could have a go at ENBO (wrong layout), ENKB (flooded) and ENGM (grassed!)
pommesschranke wrote in Tue Dec 22, 2015 10:48 am:please open ENBO in WED (world editor) and check if a new layout is avialible. If not, you can make and upload it with WED.
rafa_elds wrote in Fri Dec 25, 2015 8:43 pm:Which parts of an airport layout made in WED matter to FG? For example, I am pretty sure that objects like hangars are right out (I am aware of the model submission/placement process). Although I will submit the updated layout to X-Plane's gateway too, I want to prioritise what is more important to FG.
rafa_elds wrote in Fri Dec 25, 2015 8:43 pm:Are there caveats regarding polygon vertices? Can I use concave shapes? Holes? Splines?
rafa_elds wrote in Fri Dec 25, 2015 8:43 pm:Are starting positions, taxi routes and related features important?
elgaton wrote in Fri Dec 25, 2015 10:26 pm:d-laser has prepared some scripts (Project3000) to place 3D buildings using the information in apt.dat.
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