radi wrote in Tue Oct 22, 2013 4:12 pm:The buildings come in clusters of, say, 1000x1000m, one .ac + one .xml per cluster, plus the corresponding .stg snippets. (...) And I can grab terrasync'd or any custom terrain, whichever you like.
We won't be able to use it if it's custom terrain
it'll perhaps be next-gen scenery
I could submit these to scenemodels. But:
1. the textures are somewhat heavy..
2. Having these shipped with terrasync will make LOWI a no-fly-zone for those who lack powerful hardware (both graphics and RAM)
Torsten wrote:
you know for sure - LinuxTag 2011 is just round the corner. For those of you who are still uncertain if it's worth the trip, here is a sneak preview of our eyecatcher we will showcase at our booth Our Thomas-Krenn-AG Server with 4xnvidia GTX460 and 1x9800GT driving currently 9 monitors (will be 10 at the show):
6x1920x1200 (outside view, 3xleft of the panel and 3xright of the panel)
2x1920x1080 (outside view, above
1x1280x1024 (2d panel and Atlas map above copilot's yoke)
1x1280x1024 (not yet configured, outside view to fill the gap above copilot's instrumentation)
Two ELITE yokes, one of them a ProPanel II. Both have their standard controllers replaced by homemade FlightGearized HID controllers.
One set of solid state rudder pedals
One homemade radio stack to simulate two KX155, a DME indicator and an intercom for two aviation headsets.
The pilot's instrumentation are basically two 19" 1280x1024 TFT displays with a mask in front containing rotary encoders to simulate the knobs for setting altimeter, heading bug etc. These are driven by a separate mini-pc with an atom processor and a small 6500 nvidia card.
Everything is interconnected with a myriad of power, usb and network cables (wireless is for sissies!).
Total electrical power dissipation is roughly 2.5kW with peaks up to 3.0kW if the GPUs get busy.
Do you still think it's not worth the trip?
radi wrote in Tue Oct 22, 2013 10:44 pm:Ah, and I have adapted the LOWI lead-in-lights for the curved approach. Unfortunately, the (old) landcover is somewhat off here.
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