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Singapore Changi Intl. Airport (WSSS) new layout and models!

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Singapore Changi Intl. Airport (WSSS) new layout and models!

Postby omega95 » Fri Aug 02, 2013 7:56 pm

Last edited by omega95 on Wed Aug 07, 2013 11:54 am, edited 2 times in total.
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Re: Singapore Changi Intl. Airport (WSSS) new layout and mod

Postby Johan G » Sun Aug 04, 2013 6:06 pm

I'm sorry, but I can't see your images. :(
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Re: Singapore Changi Intl. Airport (WSSS) new layout and mod

Postby omega95 » Sun Aug 04, 2013 6:39 pm

Johan G wrote in Sun Aug 04, 2013 6:06 pm:I'm sorry, but I can't see your images. :(


Hmm, try the image links then? :)
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Re: Singapore Changi Intl. Airport (WSSS) new layout and mod

Postby Johan G » Sun Aug 04, 2013 7:53 pm

I'm able to access them through the links. Thanks. :)
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Re: Singapore Changi Intl. Airport (WSSS) new layout and mod

Postby josh » Mon Aug 05, 2013 8:14 pm

a nice work again!! a lot of thanks
and YES! it is time for the scenerydb :-)
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Re: Singapore Changi Intl. Airport (WSSS) new layout and mod

Postby omega95 » Mon Aug 05, 2013 10:23 pm

Read the video description on youtube for details... :)

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Re: Singapore Changi Intl. Airport (WSSS) new layout and mod

Postby Johan G » Mon Aug 05, 2013 11:09 pm

Marshalling, nice! 8)
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Re: Singapore Changi Intl. Airport (WSSS) new layout and mod

Postby josh » Tue Aug 06, 2013 7:08 am

really great. and it seems to me it works :-)
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Re: Singapore Changi Intl. Airport (WSSS) new layout and mod

Postby omega95 » Wed Aug 07, 2013 11:53 am

Hmm, I just realized that I didn't put a link up here...

Anyway, the development is going on in git - https://gitorious.org/fg-singapore-scenery :D
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Re: Singapore Changi Intl. Airport (WSSS) new layout and mod

Postby Philosopher » Wed Aug 07, 2013 3:09 pm

Using latest Git and your airport I get a bunch of warnings:
Code: Select all
OBJECT_SIGN: {@L3}W1{@R3}02L-20R has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}W1{@R3}02L-20R has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}W2{@R3}02L-20R has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}W2{@R3}02L-20R has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}W3{@R3}02L-20R has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}W3{@R3}02L-20R has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}{^l}V3{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}{^l}V3{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}WP{@Y3}W3{^r} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}WP{@Y3}W3{^r} has wrong size. Allowed values are 1 to 3
Brake System... OK
OBJECT_SIGN: {@Y3}W3{^u} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}W4{^u} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}W5{^u} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}W6{^u} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}W7{^u} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}W8{^l} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}W9{^l} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}{^l}W9-W10{^r} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}W4{@R3}02L-20R has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}W4{@R3}02L-20R has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}W5{@R3}02L-20R has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}W5{@R3}02L-20R has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}W6{@R3}02L-20R has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}W6{@R3}02L-20R has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}W7{@R3}02L-20R has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}W7{@R3}02L-20R has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}W8{@R3}02L-20R has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}W8{@R3}02L-20R has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}W9{@R3}02L-20R has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}W9{@R3}02L-20R has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}W10{@R3}02L-20R has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}W10{@R3}02L-20R has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}TERMINAL_{r3} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}TERMINAL_{r3} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}TERMINAL_{r1} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}{^l}V4{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}{^l}V4{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}WP{@Y3}W4{^r} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}WP{@Y3}W4{^r} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}{^l}NC1{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}{^l}NC1{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}{^l}NC2{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}{^l}NC2{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}{^l}NC3{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}{^l}NC3{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}WP{@Y3}W5{^r} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}WP{@Y3}W5{^r} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}{^l}VZ{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}{^l}VZ{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}{^l}VY{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}{^l}VY{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}WP{@Y3}W6{^r} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}WP{@Y3}W6{^r} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}{^l}V6{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}{^l}V6{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}WP{@Y3}W7{^r} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}WP{@Y3}W7{^r} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}V7{^l}{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}V7{^l}{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}V8{^l}{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}V8{^l}{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}WP{@Y3}W8{^r} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}WP{@Y3}W8{^r} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}SC1{^l}{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}SC1{^l}{@L3}WP has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}WP{@Y3}W9{^r} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@L3}WP{@Y3}W9{^r} has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}{^l}WA{@L3}SC2 has wrong size. Allowed values are 1 to 3
OBJECT_SIGN: {@Y3}{^l}WA{@L3}SC2 has wrong size. Allowed values are 1 to 3

Did I miss something? (For the record, they come from simgear/scene/tgdb/apt_signs.cxx line 400 or 390.)

P.S. Nice looking airport, btw, I like the vehicles and the boxes that are stacked up next to the terminals! :lol: I took a dozen shots of exploring it with the Cub :)
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Re: Singapore Changi Intl. Airport (WSSS) new layout and mod

Postby omega95 » Wed Aug 07, 2013 3:15 pm

Yes, I've noticed those warnings - not sure why they're there though. Looking at the sign codes, they all have allowed sizes! (3)

I've seen this problem elsewhere (I think with EDDF-ELLX?) on the forum and they said it's a feature FlightGear's missing. I don't really understand it yet though.

And keep in mind that the airport is not complete, there's a lot of work left! :)
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Re: Singapore Changi Intl. Airport (WSSS) new layout and mod

Postby omega95 » Thu Aug 08, 2013 11:43 am

Just completed modeling and texturing the airport control tower! :D

Image

Image
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Re: Singapore Changi Intl. Airport (WSSS) new layout and mod

Postby zakalawe » Fri Aug 09, 2013 10:20 am

Fantastic work, looking forward to flying there once it's available!
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Re: Singapore Changi Intl. Airport (WSSS) new layout and mod

Postby f-ojac » Fri Aug 09, 2013 11:15 am

I would recommend a release early, release often, even more now that we have an update webform to update existing models. From my experience, I would say that submitting all the project at the end is rather painful and long.
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Re: Singapore Changi Intl. Airport (WSSS) new layout and mod

Postby omega95 » Fri Aug 09, 2013 12:08 pm

That reminds - Gijs directed me to you to talk about developing a mass model upload system for the scenerydb. :mrgreen: Also, what about having separate airport folder's for models specific to it? That way, the uploads can be easier. Either way, I'll start with some of the models, but like I said a directory based upload would be easier because a lot of the models here use the same textures (there're like 10 to 20 texture files and about 30 airport-specific (objects not already in the scenerydb) models... :| Re-uploading texture files would be pointless, don't you think?

Also, won't it be a problem because the old layout in Singapore is incorrect and parts of the buildings and gates will be in the wrong position. I submitted my layout to Robin (didn't get a reply though :| ) but then when it does get to him, won't it be included only in the next scenery build? And I'm using custom-scenery shapefiles for the area too.
Last edited by omega95 on Fri Aug 09, 2013 12:18 pm, edited 1 time in total.
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