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Scenery webtools (adding, editing, deleting objects&models).

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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby f-ojac » Wed Oct 16, 2013 6:52 am

Vic, could you please take that. For mass deletion, the easiest would be to have the object ids (with mapserver, for instance).
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby Gijs » Wed Oct 16, 2013 7:17 am

We'd better run some script to remove pylons that are within x meters of each other. Checking hundreds of objects by hand is slightly annoying ;-)
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby f-ojac » Wed Oct 16, 2013 11:42 am

Fixed most of them. Related to some OSM import tests done earlier. However, there were some bugs with terminations, and probably IRL pylons are not that big (missing some smaller poles there I guess). There is a small bug at line terminations, that you noticed.
Some of us are working on improving OSM data import. Starting with windturbines for now, power pylons are on the to-do list. So probably all of this data will get removed/updated in the future and replaced with more accurate data (seems some pylons are badly placed too).
Please wait for the next Terrasync update and tell me if you see improvements, or report other positions of pylons accumulations.
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby ludomotico » Wed Oct 16, 2013 2:00 pm

f-ojac wrote in Wed Oct 16, 2013 11:42 am:Starting with windturbines for now, power pylons are on the to-do list.


Oh, this is terrific. I'm adding windturbines to the scenery manually. Do you mean that if I label the windturbines in openstreetmap, they will eventually appear in FlightGear? Fantastic news!
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby f-ojac » Wed Oct 16, 2013 2:56 pm

Yes, just as roads. Please don't ask for a release test, this is very early stage.
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby penta » Fri Oct 25, 2013 2:44 pm

penta wrote in Fri Oct 11, 2013 6:52 am:Probably not the right topic to ask this but I get an error when trying to display webGL preview on the scenemodels website: "This model takes more than 5 seconds to load. The script has been canceled, to prevent it from crashing."

Any idea?


I checked the 3d preview with chrome and I can see it...maybe the problem is with firefox 24?
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby f-ojac » Fri Oct 25, 2013 6:51 pm

I have it randomly too with Firefox since the latest updates. Haven't tried with Chrome, however. As this is mainly 3rd party tool, I hope the author will fix it so you can benefit of the update.
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby Müller » Fri Nov 08, 2013 2:21 pm

Hi,
I need to delete an object but does not appear the option, nor the arrows, I tried to do an update, but it wasn't the right way, it was just a correction in an object that I sent to the database (SBCH_Terminal).
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby f-ojac » Fri Nov 08, 2013 9:12 pm

If you just want to update the object position, use http://scenemodels.flightgear.org/submi ... ce=3309414
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby Johan G » Sat Nov 09, 2013 8:13 pm

I have a strange issue with the maps on the scenery models website. I am not looking at them all that often so I do not now for sure how long that problem have been there.

What happens is that when I try to pan/drag the map by holding the left mouse button the map always zooms out, probably all he way out. I can work around this by zooming out using the scroll wheel move the mouse pointer a bit and scroll in again, but I often forget that.

The ones I have experienced this problem with so far is the global coverage map, http://scenemodels.flightgear.org/coverage.php and maps at individual object positions (available by clicking the green globe icon), for example http://mapserver.flightgear.org/popmap/?zoom=12&lat=50.096478&lon=14.262808.
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby f-ojac » Sat Nov 09, 2013 9:20 pm

Hi Johan,
Yes, it's a known bug which has been here for around three weeks, since a third party API changed.
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby Müller » Sun Nov 10, 2013 12:55 am

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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby Johan G » Sun Nov 10, 2013 2:32 am

Indoors desk... three practically identical static models at that. :roll: :| At least they will visible when taxing nearby the buildings they are in, I hope. :|
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby Müller » Sun Nov 10, 2013 3:59 am

For relaxation:

The girl is cool, I have the same one here in my house, every time I open the SU she appears :D
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby f-ojac » Sun Nov 10, 2013 7:28 am

Müller wrote in Sun Nov 10, 2013 12:55 am:Wow, it's good to be creative

Yep, but is it worth making it a shared model and make fgdata still bigger?
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