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Scenery webtools (adding, editing, deleting objects&models).

Questions and discussion about enhancing and populating the FlightGear world.

Re: Scenery webtools (adding, editing, deleting objects&mode

Postby Johan G » Sat Jul 13, 2013 3:34 am

Jay, the scenery web site is up again. :D
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby f-ojac » Sun Aug 11, 2013 7:40 pm

Thanks to Julien & Gijs, the model update webform is now online. Enables the update of static or shared 3D models with improved or lighter models. Now available at the usual address http://scenemodels.flightgear.org/
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby ludomotico » Sun Aug 11, 2013 9:04 pm

Great, great update! Thank you very much!
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby ludomotico » Sat Aug 31, 2013 1:50 pm

Hi all,

Is it possible to submit different positions of the same STATIC object? For example, a hangar model that is very specific for an airport, but the airport have 5 or 6 of them.

Thanks!
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby f-ojac » Sat Aug 31, 2013 3:19 pm

Yes, it's possible, but not directly through the webform, as we have very very few of such requests.
Please send me a PM with the details (submit the 3D model as static first).
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby VicMar » Sat Aug 31, 2013 9:31 pm

You could also submit your model as a shared one, then place it as many times as required.

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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby f-ojac » Sun Sep 01, 2013 7:29 am

Sure, but as it looks very specific to an airport (imagine n times the same hangar with the name of the airport written on it) the n times static option is lighter (avoids to make fgdata bigger again !). The latest case I remember is http://scenemodels.flightgear.org/modelview.php?id=3119
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby penta » Fri Sep 06, 2013 3:04 pm

f-ojac wrote in Sun Aug 11, 2013 7:40 pm:Thanks to Julien & Gijs, the model update webform is now online. Enables the update of static or shared 3D models with improved or lighter models. Now available at the usual address http://scenemodels.flightgear.org/


Thank you very much! this is really usefull
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby Gijs » Fri Sep 06, 2013 4:39 pm

There's little to improve about your models, right? :-) They're already some of the best in the database. Looking forward to whatever you submit anyhow!
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby penta » Thu Sep 19, 2013 1:50 pm

Gijs wrote in Fri Sep 06, 2013 4:39 pm:There's little to improve about your models, right? :-) They're already some of the best in the database.

Thanks Gijs! I try to aim for quality but that mean less models.

Gijs wrote in Fri Sep 06, 2013 4:39 pm:Looking forward to whatever you submit anyhow!

New night&day textures for some shared industrial buildings are in the work...
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby penta » Fri Oct 11, 2013 6:52 am

Probably not the right topic to ask this but I get an error when trying to display webGL preview on the scenemodels website: "This model takes more than 5 seconds to load. The script has been canceled, to prevent it from crashing."

Any idea?
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby VicMar » Fri Oct 11, 2013 7:01 am

Hi Penta,

Is your file too large? If it is over 2mb FG can't handle it.

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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby penta » Fri Oct 11, 2013 7:14 am

VicMar wrote in Fri Oct 11, 2013 7:01 am:Hi Penta,
Is your file too large? If it is over 2mb FG can't handle it.
Vic


I don't think this is the problem. For example I used to see this model without problems: http://scenemodels.flightgear.org/modelview.php?id=745. The problem came out more than a week ago; at first I thought it was a temporary error but it is persisting.
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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby VicMar » Fri Oct 11, 2013 8:06 am

Another thing which can stop the script running is unrecognised characters in the model name and/or textures.

Check to see if there is something like "/-*&^%$£@! in those fields.

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Re: Scenery webtools (adding, editing, deleting objects&mode

Postby Neilson » Tue Oct 15, 2013 10:53 pm

Someone made a mistake with power pylons in FG Scenery

Power pylons placed very badly, and in bunches for no reason, sorry bad day today, this just toped it off :(

I have spotted up to about 100 of these in the UK, big frame killers, and dam sloppy work by who did this.

Image
Image

Any ideas to the fastest way of removing them from all the stg folders?

Too see them in FG go to EGBT, then head 25degs 3nm, you'll see them all over the place, and placed badly.
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