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TerraMaster: a new scenery manager

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Re: TerraMaster: a new scenery manager

Postby pommesschranke » Thu Nov 06, 2014 11:40 pm

MountainFlyerN22 wrote in Thu Nov 06, 2014 10:00 pm: but the airport search or show airport button don't work?


I can confirm that.
But when a tile is downloaded and you hover your mouse over it, then it shows the airports in that tile.
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Re: TerraMaster: a new scenery manager

Postby Johan G » Sat Nov 08, 2014 1:03 pm

TerraMaster uses FGMap for searching. Maybe the API has changed over time. It used to be dreadfully slow though (more like minutes than seconds).
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Re: TerraMaster: a new scenery manager

Postby reeed » Wed Aug 12, 2015 3:28 pm

:D Very happy to announce that TerraMaster has migrated to GitHub, and a new release v1.0 to celebrate!

http://open744.github.io/terramaster/

    * Licence is now GPLv2.
    * Everything is now packaged in a single jar file.
    * overhauled the organisation of the local SVN working copy: it's now rooted at the top of the Scenery directory with depth EMPTY; individual tile subdirs are sync'd when needed.
    * Models and Airports directories now supported.
    * Models are sync'd using a new button on the toolbar.
    * When syncing a scenery tile containing airport codes, the corresponding Airports/?/?/? directory is also sync'd.
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Re: TerraMaster: a new scenery manager

Postby wkitty42 » Thu Aug 13, 2015 3:45 am

this will easily replace the existing/previous terramaster installation without breaking anything???
"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up."
"Why not?" said Gurder.
"Dunno. It's frightened of heights, I guess."
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Re: TerraMaster: a new scenery manager

Postby Avionyx » Thu Aug 13, 2015 8:46 am

reeed,

Just wanted to say a HUGE thank you for this. TerraMaster has never worked for me before but this 1.0 release is absolutely flawless.
Runs without errors on Manjaro (Arch) Linux, click the tile, hit sync and it's all done.

Been waiting for this for a long time so thank you once more.

Alex
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Re: TerraMaster: a new scenery manager

Postby reeed » Thu Aug 13, 2015 3:56 pm

wkitty42 wrote in Thu Aug 13, 2015 3:45 am:this will easily replace the existing/previous terramaster installation without breaking anything???


Probably. Just make sure your existing terramaster.properties file is copied into the folder of the new terramaster.jar.
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Re: TerraMaster: a new scenery manager

Postby wkitty42 » Thu Aug 13, 2015 5:40 pm

so we don't need anything else at all from the previous terramaster installation? no png or other jar files?
"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up."
"Why not?" said Gurder.
"Dunno. It's frightened of heights, I guess."
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Re: TerraMaster: a new scenery manager

Postby wkitty42 » Thu Aug 13, 2015 8:32 pm

issue #8 filed here ;)
"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up."
"Why not?" said Gurder.
"Dunno. It's frightened of heights, I guess."
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Re: TerraMaster: a new scenery manager

Postby reeed » Fri Aug 14, 2015 5:53 pm

Thanks. I will post a fix shortly.

Meanwhile, here's a tip for everyone:

Now that your local scenery collection is organised as a single SVN working copy of the TerraScenery repository, you can easily perform an update of your entire collection with a single command:

Code: Select all
svn update /path/to/scenery/directory


This wouldn't have worked with older versions of TerraMaster, which used a separate working copy for every subdirectory sync'd.
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Re: TerraMaster: a new scenery manager

Postby wkitty42 » Fri Aug 14, 2015 6:52 pm

aaahhhhh... i wrote something similar in the issue report... should i remove all those old .svn directories in all those Object and Terrain directories? i have the scenery and objects for whole world on my system...
"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up."
"Why not?" said Gurder.
"Dunno. It's frightened of heights, I guess."
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Re: TerraMaster: a new scenery manager

Postby Johan G » Fri Aug 14, 2015 7:11 pm

reeed wrote in Fri Aug 14, 2015 5:53 pm:Now that your local scenery collection is organised as a single SVN working copy of the TerraScenery repository ...
...
This wouldn't have worked with older versions of TerraMaster, which used a separate working copy for every subdirectory sync'd.

Does that imply we would have to download the scenery again? (Which would not be an all to big problem for me.)
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Re: TerraMaster: a new scenery manager

Postby reeed » Sat Aug 15, 2015 5:02 am

Johan G wrote in Fri Aug 14, 2015 7:11 pm:Does that imply we would have to download the scenery again? (Which would not be an all to big problem for me.)

No. If you don't meet any problems then you don't need to do anything extra. If you find that certain subdirectories aren't getting sync'd, then you might just need to delete the .svn directory within.

Hint: if you look at the console output from TerraMaster, it tells you whether a certain subdir was sync'd or not:
Code: Select all
Airports/E/H/L/9 items (162854 bytes)... updated to r55121.

If you don't see the updated to r... clause, something went wrong.
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Re: TerraMaster: a new scenery manager

Postby Johan G » Sat Aug 15, 2015 9:40 pm

reeed wrote in Sat Aug 15, 2015 5:02 am:If you don't meet any problems then you don't need to do anything extra.

Great :D
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Re: TerraMaster: a new scenery manager

Postby pommesschranke » Fri Aug 28, 2015 1:00 pm

thanks for making and updating TerraMaster.
I just downloaded & tried v 1.1

I noticed that it downloads from code.google.com
that server is read-only and will go offline in a few months.

can I change/configure the server URL somehow ?

best solution : TerraMaster reads the URL of the closest (geo-IP) mirror for the user from:
http://scenery.flightgear.org/svn-server

TerraMaster writes:
Code: Select all
updated to r55138


but the latest scenery revision is : r55149
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Re: TerraMaster: a new scenery manager

Postby massima » Fri Aug 28, 2015 6:43 pm

Same happens with manual update with subversion. it stucks at version written above.
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