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what 3D format FlightGear support?

Postby superxxx » Tue Dec 27, 2022 10:14 am

Hello everyone,
I want add some 3D models in Scenery, but I don't know what 3D model format FlightGear support except .ac . :?
Dose FG support .3ds .obj .fbx ...?
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Re: what 3D format FlightGear support?  

Postby merspieler » Tue Dec 27, 2022 10:32 am

Currently you do need to use .ac, that's just the format we currently use.

In the future we want to support GlTF
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Re: what 3D format FlightGear support?

Postby superxxx » Mon Feb 06, 2023 3:06 am

I put a ".ive" 3D model in Scenery, and it works well. So, I guess FlightGear suppot what OSG support!
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Re: what 3D format FlightGear support?

Postby MariuszXC » Mon Feb 06, 2023 10:14 am

For simply placing a static model in a scenery you might get away with using other OSG supported format.
Things will get complicated when you'll want to apply animations and effects to such model..
I think I saw a Wiki page discussing this in more detail.
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Re: what 3D format FlightGear support?

Postby TheEagle » Tue Feb 07, 2023 2:46 pm

Any 3D format supported by OSG works when loaded directly - for animation through an XML file you currently need to use the AC format.
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