- Code: Select all
tg-construct --work-dir=./work --output-dir=./output/Terrain --min-lon=8 --max-lon=12 --min-lat=51 --max-lat=53 AirportArea SRTM-3
0.00 [ALRT]:general tg-construct version 2.1.0
0.00 [ALRT]:general Output directory is ./output/Terrain
0.00 [ALRT]:general Working directory is ./work
0.00 [ALRT]:general Shared directory is ./work/Shared
0.00 [ALRT]:general Match directory is
0.00 [ALRT]:general Longitude = 8:12
0.00 [ALRT]:general Latitude = 51:53
0.00 [ALRT]:general Nudge is 0
0.00 [ALRT]:general Load directory: AirportArea
0.00 [ALRT]:general Load directory: SRTM-3
0.00 [ALRT]:general Unable to open priorities file /home/flightgear/dist/share/TerraGear/default_priorities.txt
0.00 [ALRT]:general Building tile(s) within given bounding box
0.00 [ALRT]:general construction area spans tile boundaries
0.00 [ALRT]:general 3089216 - Construct in e000n50/e008n51 tile 1 of 272 using thread 139886439335680
0.00 [ALRT]:general 3089216 - Loading landclass polys
0.00 [ALRT]:general 3089217 - Construct in e000n50/e008n51 tile 2 of 272 using thread 139886439335680
0.00 [ALRT]:general 3089217 - Loading landclass polys
0.00 [ALRT]:general 3089218 - Construct in e000n50/e008n51 tile 3 of 272 using thread 139886439335680
0.00 [ALRT]:general 3089218 - Loading landclass polys
0.00 [ALRT]:general 3089219 - Construct in e000n50/e008n51 tile 4 of 272 using thread 139886439335680
0.00 [ALRT]:general 3089219 - Loading landclass polys
0.00 [ALRT]:general 3105600 - Construct in e000n50/e009n51 tile 5 of 272 using thread 139886439335680
0.01 [ALRT]:general 3105600 - Loading landclass polys
0.01 [ALRT]:general 3105601 - Construct in e000n50/e009n51 tile 6 of 272 using thread 139886439335680
0.01 [ALRT]:general 3105601 - Loading landclass polys
0.01 [ALRT]:general 3105602 - Construct in e000n50/e009n51 tile 7 of 272 using thread 139886439335680
0.02 [ALRT]:general 3105602 - Loading landclass polys
0.02 [ALRT]:general 3105603 - Construct in e000n50/e009n51 tile 8 of 272 using thread 139886439335680
0.02 [ALRT]:general 3105603 - Loading landclass polys
0.02 [ALRT]:general 3121984 - Construct in e010n50/e010n51 tile 9 of 272 using thread 139886439335680
0.03 [ALRT]:general 3121984 - Loading landclass polys
0.03 [ALRT]:general 3121985 - Construct in e010n50/e010n51 tile 10 of 272 using thread 139886439335680
0.03 [ALRT]:general 3121985 - Loading landclass polys
0.03 [ALRT]:general 3121986 - Construct in e010n50/e010n51 tile 11 of 272 using thread 139886439335680
0.04 [ALRT]:general 3121986 - Loading landclass polys
0.04 [ALRT]:general 3121987 - Construct in e010n50/e010n51 tile 12 of 272 using thread 139886439335680
0.04 [ALRT]:general 3121987 - Loading landclass polys
0.04 [ALRT]:general 3138368 - Construct in e010n50/e011n51 tile 13 of 272 using thread 139886439335680
0.05 [ALRT]:general 3138368 - Loading landclass polys
0.05 [ALRT]:general 3138369 - Construct in e010n50/e011n51 tile 14 of 272 using thread 139886439335680
0.05 [ALRT]:general 3138369 - Loading landclass polys
0.05 [ALRT]:general 3138370 - Construct in e010n50/e011n51 tile 15 of 272 using thread 139886439335680
0.06 [ALRT]:general 3138370 - Loading landclass polys
0.06 [ALRT]:general 3138371 - Construct in e010n50/e011n51 tile 16 of 272 using thread 139886439335680
0.06 [ALRT]:general 3138371 - Loading landclass polys
0.06 [ALRT]:general 3089224 - Construct in e000n50/e008n51 tile 17 of 272 using thread 139886439335680
0.06 [ALRT]:general 3089224 - Loading landclass polys
0.06 [ALRT]:general 3089225 - Construct in e000n50/e008n51 tile 18 of 272 using thread 139886439335680
0.06 [ALRT]:general 3089225 - Loading landclass polys
0.06 [ALRT]:general 3089226 - Construct in e000n50/e008n51 tile 19 of 272 using thread 139886439335680
0.06 [ALRT]:general 3089226 - Loading landclass polys
0.06 [ALRT]:general 3089227 - Construct in e000n50/e008n51 tile 20 of 272 using thread 139886439335680
0.06 [ALRT]:general 3089227 - Loading landclass polys
0.06 [ALRT]:general 3105608 - Construct in e000n50/e009n51 tile 21 of 272 using thread 139886439335680
0.07 [ALRT]:general 3105608 - Loading landclass polys
0.07 [ALRT]:general 3105609 - Construct in e000n50/e009n51 tile 22 of 272 using thread 139886439335680
0.07 [ALRT]:general 3105609 - Loading landclass polys
0.07 [ALRT]:general 3105610 - Construct in e000n50/e009n51 tile 23 of 272 using thread 139886439335680
0.08 [ALRT]:general 3105610 - Loading landclass polys
0.08 [ALRT]:general 3105611 - Construct in e000n50/e009n51 tile 24 of 272 using thread 139886439335680
0.08 [ALRT]:general 3105611 - Loading landclass polys
0.08 [ALRT]:general 3121992 - Construct in e010n50/e010n51 tile 25 of 272 using thread 139886439335680
0.09 [ALRT]:general 3121992 - Loading landclass polys
0.09 [ALRT]:general 3121993 - Construct in e010n50/e010n51 tile 26 of 272 using thread 139886439335680
0.09 [ALRT]:general 3121993 - Loading landclass polys
0.09 [ALRT]:general 3121994 - Construct in e010n50/e010n51 tile 27 of 272 using thread 139886439335680
0.10 [ALRT]:general 3121994 - Loading landclass polys
0.10 [ALRT]:general 3121995 - Construct in e010n50/e010n51 tile 28 of 272 using thread 139886439335680
0.10 [ALRT]:general 3121995 - Loading landclass polys
0.10 [ALRT]:general 3138376 - Construct in e010n50/e011n51 tile 29 of 272 using thread 139886439335680
0.11 [ALRT]:general 3138376 - Loading landclass polys
0.11 [ALRT]:general 3138377 - Construct in e010n50/e011n51 tile 30 of 272 using thread 139886439335680
0.11 [ALRT]:general 3138377 - Loading landclass polys
0.11 [ALRT]:general 3138378 - Construct in e010n50/e011n51 tile 31 of 272 using thread 139886439335680
0.12 [ALRT]:general 3138378 - Loading landclass polys
0.12 [ALRT]:general 3138379 - Construct in e010n50/e011n51 tile 32 of 272 using thread 139886439335680
0.12 [ALRT]:general 3138379 - Loading landclass polys
0.12 [ALRT]:general 3089232 - Construct in e000n50/e008n51 tile 33 of 272 using thread 139886439335680
0.12 [ALRT]:general 3089232 - Loading landclass polys
0.12 [ALRT]:general 3089233 - Construct in e000n50/e008n51 tile 34 of 272 using thread 139886439335680
0.12 [ALRT]:general 3089233 - Loading landclass polys
0.12 [ALRT]:general 3089234 - Construct in e000n50/e008n51 tile 35 of 272 using thread 139886439335680
0.12 [ALRT]:general 3089234 - Loading landclass polys
0.12 [ALRT]:general 3089235 - Construct in e000n50/e008n51 tile 36 of 272 using thread 139886439335680
0.12 [ALRT]:general 3089235 - Loading landclass polys
0.12 [ALRT]:general 3105616 - Construct in e000n50/e009n51 tile 37 of 272 using thread 139886439335680
0.13 [ALRT]:general 3105616 - Loading landclass polys
0.13 [ALRT]:general 3105617 - Construct in e000n50/e009n51 tile 38 of 272 using thread 139886439335680
0.13 [ALRT]:general 3105617 - Loading landclass polys
0.13 [ALRT]:general 3105618 - Construct in e000n50/e009n51 tile 39 of 272 using thread 139886439335680
0.14 [ALRT]:general 3105618 - Loading landclass polys
0.14 [ALRT]:general 3105619 - Construct in e000n50/e009n51 tile 40 of 272 using thread 139886439335680
0.14 [ALRT]:general 3105619 - Loading landclass polys
0.14 [ALRT]:general 3122000 - Construct in e010n50/e010n51 tile 41 of 272 using thread 139886439335680
0.15 [ALRT]:general 3122000 - Loading landclass polys
0.15 [ALRT]:general 3122001 - Construct in e010n50/e010n51 tile 42 of 272 using thread 139886439335680
0.15 [ALRT]:general 3122001 - Loading landclass polys
0.15 [ALRT]:general 3122002 - Construct in e010n50/e010n51 tile 43 of 272 using thread 139886439335680
0.16 [ALRT]:general 3122002 - Loading landclass polys
0.16 [ALRT]:general 3122003 - Construct in e010n50/e010n51 tile 44 of 272 using thread 139886439335680
0.16 [ALRT]:general 3122003 - Loading landclass polys
0.16 [ALRT]:general 3138384 - Construct in e010n50/e011n51 tile 45 of 272 using thread 139886439335680
0.17 [ALRT]:general 3138384 - Loading landclass polys
0.17 [ALRT]:general 3138385 - Construct in e010n50/e011n51 tile 46 of 272 using thread 139886439335680
0.17 [ALRT]:general 3138385 - Loading landclass polys
0.17 [ALRT]:general 3138386 - Construct in e010n50/e011n51 tile 47 of 272 using thread 139886439335680
0.18 [ALRT]:general 3138386 - Loading landclass polys
0.18 [ALRT]:general 3138387 - Construct in e010n50/e011n51 tile 48 of 272 using thread 139886439335680
0.18 [ALRT]:general 3138387 - Loading landclass polys
0.18 [ALRT]:general 3089240 - Construct in e000n50/e008n51 tile 49 of 272 using thread 139886439335680
0.18 [ALRT]:general 3089240 - Loading landclass polys
0.18 [ALRT]:general 3089241 - Construct in e000n50/e008n51 tile 50 of 272 using thread 139886439335680
0.18 [ALRT]:general 3089241 - Loading landclass polys
0.18 [ALRT]:general 3089242 - Construct in e000n50/e008n51 tile 51 of 272 using thread 139886439335680
0.18 [ALRT]:general 3089242 - Loading landclass polys
0.18 [ALRT]:general 3089243 - Construct in e000n50/e008n51 tile 52 of 272 using thread 139886439335680
0.18 [ALRT]:general 3089243 - Loading landclass polys
0.18 [ALRT]:general 3105624 - Construct in e000n50/e009n51 tile 53 of 272 using thread 139886439335680
0.19 [ALRT]:general 3105624 - Loading landclass polys
0.19 [ALRT]:general 3105625 - Construct in e000n50/e009n51 tile 54 of 272 using thread 139886439335680
0.19 [ALRT]:general 3105625 - Loading landclass polys
0.19 [ALRT]:general 3105626 - Construct in e000n50/e009n51 tile 55 of 272 using thread 139886439335680
0.20 [ALRT]:general 3105626 - Loading landclass polys
0.20 [ALRT]:general 3105627 - Construct in e000n50/e009n51 tile 56 of 272 using thread 139886439335680
0.20 [ALRT]:general 3105627 - Loading landclass polys
0.20 [ALRT]:general 3122008 - Construct in e010n50/e010n51 tile 57 of 272 using thread 139886439335680
0.20 [ALRT]:general 3122008 - Loading landclass polys
0.20 [ALRT]:general 3122009 - Construct in e010n50/e010n51 tile 58 of 272 using thread 139886439335680
0.21 [ALRT]:general 3122009 - Loading landclass polys
0.21 [ALRT]:general 3122010 - Construct in e010n50/e010n51 tile 59 of 272 using thread 139886439335680
0.22 [ALRT]:general 3122010 - Loading landclass polys
0.22 [ALRT]:general 3122011 - Construct in e010n50/e010n51 tile 60 of 272 using thread 139886439335680
0.22 [ALRT]:general 3122011 - Loading landclass polys
0.22 [ALRT]:general 3138392 - Construct in e010n50/e011n51 tile 61 of 272 using thread 139886439335680
0.23 [ALRT]:general 3138392 - Loading landclass polys
0.23 [ALRT]:general 3138393 - Construct in e010n50/e011n51 tile 62 of 272 using thread 139886439335680
0.23 [ALRT]:general 3138393 - Loading landclass polys
0.23 [ALRT]:general 3138394 - Construct in e010n50/e011n51 tile 63 of 272 using thread 139886439335680
0.24 [ALRT]:general 3138394 - Loading landclass polys
0.24 [ALRT]:general 3138395 - Construct in e010n50/e011n51 tile 64 of 272 using thread 139886439335680
0.24 [ALRT]:general 3138395 - Loading landclass polys
0.24 [ALRT]:general 3089248 - Construct in e000n50/e008n51 tile 65 of 272 using thread 139886439335680
0.24 [ALRT]:general 3089248 - Loading landclass polys
0.24 [ALRT]:general 3089249 - Construct in e000n50/e008n51 tile 66 of 272 using thread 139886439335680
0.24 [ALRT]:general 3089249 - Loading landclass polys
0.24 [ALRT]:general 3089250 - Construct in e000n50/e008n51 tile 67 of 272 using thread 139886439335680
0.24 [ALRT]:general 3089250 - Loading landclass polys
0.24 [ALRT]:general 3089251 - Construct in e000n50/e008n51 tile 68 of 272 using thread 139886439335680
0.24 [ALRT]:general 3089251 - Loading landclass polys
0.24 [ALRT]:general 3105632 - Construct in e000n50/e009n51 tile 69 of 272 using thread 139886439335680
0.25 [ALRT]:general 3105632 - Loading landclass polys
0.25 [ALRT]:general 3105633 - Construct in e000n50/e009n51 tile 70 of 272 using thread 139886439335680
0.25 [ALRT]:general 3105633 - Loading landclass polys
0.25 [ALRT]:general 3105634 - Construct in e000n50/e009n51 tile 71 of 272 using thread 139886439335680
0.26 [ALRT]:general 3105634 - Loading landclass polys
0.26 [ALRT]:general 3105635 - Construct in e000n50/e009n51 tile 72 of 272 using thread 139886439335680
0.26 [ALRT]:general 3105635 - Loading landclass polys
0.26 [ALRT]:general 3122016 - Construct in e010n50/e010n51 tile 73 of 272 using thread 139886439335680
0.27 [ALRT]:general 3122016 - Loading landclass polys
0.27 [ALRT]:general 3122017 - Construct in e010n50/e010n51 tile 74 of 272 using thread 139886439335680
0.27 [ALRT]:general 3122017 - Loading landclass polys
0.27 [ALRT]:general 3122018 - Construct in e010n50/e010n51 tile 75 of 272 using thread 139886439335680
0.28 [ALRT]:general 3122018 - Loading landclass polys
0.28 [ALRT]:general 3122019 - Construct in e010n50/e010n51 tile 76 of 272 using thread 139886439335680
0.28 [ALRT]:general 3122019 - Loading landclass polys
0.28 [ALRT]:general 3138400 - Construct in e010n50/e011n51 tile 77 of 272 using thread 139886439335680
0.28 [ALRT]:general 3138400 - Loading landclass polys
0.29 [ALRT]:general 3138401 - Construct in e010n50/e011n51 tile 78 of 272 using thread 139886439335680
0.29 [ALRT]:general 3138401 - Loading landclass polys
0.29 [ALRT]:general 3138402 - Construct in e010n50/e011n51 tile 79 of 272 using thread 139886439335680
0.30 [ALRT]:general 3138402 - Loading landclass polys
0.30 [ALRT]:general 3138403 - Construct in e010n50/e011n51 tile 80 of 272 using thread 139886439335680
0.30 [ALRT]:general 3138403 - Loading landclass polys
0.30 [ALRT]:general 3089256 - Construct in e000n50/e008n51 tile 81 of 272 using thread 139886439335680
0.30 [ALRT]:general 3089256 - Loading landclass polys
0.30 [ALRT]:general 3089257 - Construct in e000n50/e008n51 tile 82 of 272 using thread 139886439335680
0.30 [ALRT]:general 3089257 - Loading landclass polys
0.30 [ALRT]:general 3089258 - Construct in e000n50/e008n51 tile 83 of 272 using thread 139886439335680
0.30 [ALRT]:general 3089258 - Loading landclass polys
0.30 [ALRT]:general 3089259 - Construct in e000n50/e008n51 tile 84 of 272 using thread 139886439335680
0.30 [ALRT]:general 3089259 - Loading landclass polys
0.30 [ALRT]:general 3105640 - Construct in e000n50/e009n51 tile 85 of 272 using thread 139886439335680
0.30 [ALRT]:general 3105640 - Loading landclass polys
0.30 [ALRT]:general 3105641 - Construct in e000n50/e009n51 tile 86 of 272 using thread 139886439335680
0.31 [ALRT]:general 3105641 - Loading landclass polys
0.31 [ALRT]:general 3105642 - Construct in e000n50/e009n51 tile 87 of 272 using thread 139886439335680
0.32 [ALRT]:general 3105642 - Loading landclass polys
0.32 [ALRT]:general 3105643 - Construct in e000n50/e009n51 tile 88 of 272 using thread 139886439335680
0.32 [ALRT]:general 3105643 - Loading landclass polys
0.32 [ALRT]:general 3122024 - Construct in e010n50/e010n51 tile 89 of 272 using thread 139886439335680
0.32 [ALRT]:general 3122024 - Loading landclass polys
0.33 [ALRT]:general 3122025 - Construct in e010n50/e010n51 tile 90 of 272 using thread 139886439335680
0.33 [ALRT]:general 3122025 - Loading landclass polys
0.33 [ALRT]:general 3122026 - Construct in e010n50/e010n51 tile 91 of 272 using thread 139886439335680
0.34 [ALRT]:general 3122026 - Loading landclass polys
0.34 [ALRT]:general 3122027 - Construct in e010n50/e010n51 tile 92 of 272 using thread 139886439335680
0.34 [ALRT]:general 3122027 - Loading landclass polys
0.34 [ALRT]:general 3138408 - Construct in e010n50/e011n51 tile 93 of 272 using thread 139886439335680
0.34 [ALRT]:general 3138408 - Loading landclass polys
0.34 [ALRT]:general 3138409 - Construct in e010n50/e011n51 tile 94 of 272 using thread 139886439335680
0.35 [ALRT]:general 3138409 - Loading landclass polys
0.35 [ALRT]:general 3138410 - Construct in e010n50/e011n51 tile 95 of 272 using thread 139886439335680
0.35 [ALRT]:general 3138410 - Loading landclass polys
0.35 [ALRT]:general 3138411 - Construct in e010n50/e011n51 tile 96 of 272 using thread 139886439335680
0.36 [ALRT]:general 3138411 - Loading landclass polys
0.36 [ALRT]:general 3089264 - Construct in e000n50/e008n51 tile 97 of 272 using thread 139886439335680
0.36 [ALRT]:general 3089264 - Loading landclass polys
0.36 [ALRT]:general 3089265 - Construct in e000n50/e008n51 tile 98 of 272 using thread 139886439335680
0.36 [ALRT]:general 3089265 - Loading landclass polys
0.36 [ALRT]:general 3089266 - Construct in e000n50/e008n51 tile 99 of 272 using thread 139886439335680
0.36 [ALRT]:general 3089266 - Loading landclass polys
0.36 [ALRT]:general 3089267 - Construct in e000n50/e008n51 tile 100 of 272 using thread 139886439335680
0.36 [ALRT]:general 3089267 - Loading landclass polys
0.36 [ALRT]:general 3105648 - Construct in e000n50/e009n51 tile 101 of 272 using thread 139886439335680
0.36 [ALRT]:general 3105648 - Loading landclass polys
0.36 [ALRT]:general 3105649 - Construct in e000n50/e009n51 tile 102 of 272 using thread 139886439335680
0.37 [ALRT]:general 3105649 - Loading landclass polys
0.37 [ALRT]:general 3105650 - Construct in e000n50/e009n51 tile 103 of 272 using thread 139886439335680
0.37 [ALRT]:general 3105650 - Loading landclass polys
0.37 [ALRT]:general 3105651 - Construct in e000n50/e009n51 tile 104 of 272 using thread 139886439335680
0.38 [ALRT]:general 3105651 - Loading landclass polys
0.38 [ALRT]:general 3122032 - Construct in e010n50/e010n51 tile 105 of 272 using thread 139886439335680
0.38 [ALRT]:general 3122032 - Loading landclass polys
0.38 [ALRT]:general 3122033 - Construct in e010n50/e010n51 tile 106 of 272 using thread 139886439335680
0.39 [ALRT]:general 3122033 - Loading landclass polys
0.39 [ALRT]:general 3122034 - Construct in e010n50/e010n51 tile 107 of 272 using thread 139886439335680
0.39 [ALRT]:general 3122034 - Loading landclass polys
0.39 [ALRT]:general No area named Hole
I got the terragear binaries from the docker image. What did I do wrong ? I did specify each of the area types to ogr-decode using a bash-rewrite of some batch script:
- Code: Select all
#!/bin/bash
OGR_DECODE=ogr-decode
PROJECT_DIR=/mnt/DATEN/blender-2.83.0-linux64/2.83/datafiles/colormanagement/filmic/BrockenSceneryWorkspace
DATA_DIR="$PROJECT_DIR/data"
WORK_DIR="$PROJECT_DIR/work"
decode() {
echo Decoding shapefile $2 to material $1...
"$OGR_DECODE" --line-width 10 --point-width 10 --all-threads --area-type $1 "$WORK_DIR/$1" "$DATA_DIR/shapefiles/$2/$2.shp"
echo Done
}
decode GrassCover osm_landuse_a
decode Urban osm_buildings_a
decode EvergreenForest osm_natural_a
decode Urban osm_places_a
decode Urban osm_places
decode Town osm_pofw_a
decode Town osm_pofw
decode Railroad osm_railways
decode Road osm_roads
decode Road osm_traffic_a
decode Road osm_traffic
decode Road osm_transport_a
decode Road osm_transport
decode Lake osm_water_a
decode Stream osm_waterways_a