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YASim thrust vectoring

Good sims require good FDMs (the "thing" that makes an aircraft behave like an aircraft).

YASim thrust vectoring

Postby grahamjamesaddis » Sun Apr 05, 2020 10:35 am

Reading the docs and Buckaroo's guide it seems that thrust vectoring only works in one axis. Is this correct, or am I missing something?

Thanks, Graham
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Re: YASim thrust vectoring

Postby danielHL » Sun Apr 05, 2020 12:55 pm

Yes, thrust vectoring only works around the y axis. You could use simple thrusters to produce a vectoring effect. They don't have controllable vectors either, though. You would probably need a few of those and some nasal magic to make it work... Maybe there is a working example out there?
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