I'm messing with the pa_ and pc_tiedown textures right now.
I now want to play around with the scale of the texture a bit. How do I do that?
Also do I want to bring some rotation is to break the apparent tiling due to repeating slight defects and cracks in the texture. I want to either rotate some of the textures in 90 degree steps (for the pc_) and in 180 degrees steps only for the pa_ texture. How am I going to do that?