Board index FlightGear Development Effects and shaders

Revisiting clouds

An exciting "new" option in FlightGear, that includes reflections, lightmaps, the particle system etc.. A lot is yet to be discovered/implemented!

Re: Revisiting clouds

Postby V12 » Tue Apr 09, 2019 1:51 pm

Yesterday, I observed strange working cloud shader. Is this OK ?

Image

Clouds are bright with very dark border. It looks very strange. Is possible to modify shader for disable this ugly effect ?
Fly high, fly fast - fly Concorde !
User avatar
V12
 
Posts: 1263
Joined: Thu Jan 12, 2017 4:27 pm
Location: LZIB
Callsign: BAWV12

Re: Revisiting clouds

Postby Thorsten » Tue Apr 09, 2019 2:48 pm

I observed strange working cloud shader. Is this OK ?


Yes, that looks perfectly fine to me - it's forward scattering darkening the cloud fringes.

It looks very strange. Is possible to modify shader for disable this ugly effect ?


I'm sick and tired of you talking down my work - so either learn to ask nicely, or find it out yourself.
Thorsten
 
Posts: 10597
Joined: Mon Nov 02, 2009 8:33 am

Re: Revisiting clouds

Postby wkitty42 » Tue Apr 09, 2019 3:43 pm

V12 wrote in Tue Apr 09, 2019 1:51 pm:Is possible to modify shader for disable this ugly effect ?

it is not ugly, it is reality... reality that you may rarely see but reality nonetheless...
"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up."
"Why not?" said Gurder.
"Dunno. It's frightened of heights, I guess."
User avatar
wkitty42
 
Posts: 5329
Joined: Fri Feb 20, 2015 3:46 pm
Location: central NC, USA
Callsign: wk42
Version: git next
OS: Kubuntu 14.04.5

Re: Revisiting clouds

Postby V12 » Tue Apr 09, 2019 5:30 pm

Thorsten wrote in Sat Sep 22, 2018 3:25 pm:If you don't like it, don't use it.

OK, thank You, I fixed it myself by standard FG options - I turned off Cloud shader and all is OK.
Fly high, fly fast - fly Concorde !
User avatar
V12
 
Posts: 1263
Joined: Thu Jan 12, 2017 4:27 pm
Location: LZIB
Callsign: BAWV12

Previous

Return to Effects and shaders

Who is online

Users browsing this forum: No registered users and 1 guest