Board index FlightGear Development Effects and shaders

Grass and rotor wash ?

An exciting "new" option in FlightGear, that includes reflections, lightmaps, the particle system etc.. A lot is yet to be discovered/implemented!

Grass and rotor wash ?

Postby StuartC » Sat Sep 23, 2017 11:28 am

Using 2017.3.1, how do I enable the rotor wash effect on the grass? Or is it something I need to change in the model/FDM to enable the rotor wash?
StuartC
 
Posts: 2639
Joined: Fri Jun 18, 2010 8:18 pm
Location: Arse end of the Universe
Callsign: WF01
Version: 2018.3.2
OS: W10 64 bit

Re: Grass and rotor wash ?

Postby Thorsten » Sat Sep 23, 2017 12:30 pm

Needs to be enabled aircraft-side. See

http://wiki.flightgear.org/ALS_technica ... Rotor_wash

for all the specs (every ALS specific effect is documented there) - it's a bit ugly to do because of eye coordinates, but both Heiko Schulz and Wayne Bragg have code for their helicopters.

If you ask nicely they might let you have a look.
Thorsten
 
Posts: 10226
Joined: Mon Nov 02, 2009 8:33 am


Return to Effects and shaders

Who is online

Users browsing this forum: No registered users and 1 guest