ninoju wrote:I just updated the data folder with cvs, can someone help me "activating" this effect ? I have no Idea wat to do next
But we should keep those eye-candies switchable, so everyone can shut them off, if they don't can use them oder like them. That's already what we did and hopefully will still do in future!
flameout wrote:Nice system, HHS (at least compared to mine.)
I do find that 30 fps is perfectly fine, if the game runs at that rate perfectly. However, it varies -- at 60 fps the stuttering that occurs is far less noticeable. Thus, I keep it at 60 fps. This change has increased the stuttering, which is bothering me more than the average frame rate.
I also think it's unusual that you and me are getting similar frame rates, when your graphics and computer is a couple times as fast as mine. However, that could be entirely from running on Windows or using nicer graphics settings.
I am wondering what's causing such a fps drop. I don't think it's the shaders, because there's such a small improvement when I disable them, but one of the recent changes has slowed mine down.
Hope this helps someone, and thank you for explaining your performance change (which was a significant amount, just not as much as mine, if I remember correctly.)
HHS wrote:Which stuttering? That sounds strange...
HHS wrote:The strange thing is, that it is limited to 60fps- even I disable fps-throttle. Before we had the fps-throttle in FGRun (or better: was unknown to me) I had fps about 200... So there must be something else....
HHS wrote:but then they began to decrease more and more until it wasn't usuable any more...
Unknown exception in the main loop. Aborting...
Possible cause: Cannot allocate memory
Gijs wrote:ninoju wrote:I just updated the data folder with cvs, can someone help me "activating" this effect ? I have no Idea wat to do next
Have you also downloaded the latest binary (or recompiled)? It is very important that your binary/source and data match!
Once you've done all that, launch the flightsim, open the VIew > Rendering options dialog and enable the options under Shaders.
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