As I mentioned previously, I would also like to see the whole journey documented on the wiki to help lower the barrier to entry for newcomers, so I am certainly going to help with that - regarding your wiki formatting issues, I really would't worry too much about style/formatting for now - content is more important, and we have enough people to help with cleaning up formatting if required.
Besides, this could be a great match actually - given that you mentioned that you are familiar with C++ and GLSL, and that Thorsten is familiar with the way shaders and effects work in FlightGear, Thorsten posted his first C++ patches a few days ago, so some more networking between the two of you could certainly be worthwhile for both of you - and Thorsten seems to be enjoying the "mentoring mode", too - and seems to be pretty good at this, too
Regarding your questions on wiki formatting - Here's the wiki markup required for XML snippets:
- Code: Select all
<syntaxhighlight lang="xml">
</syntaxhighlight>
You can replace "xml" with glsl, c, cpp or nasal respectively to highlight other code.
Equally, sections are primarily formatted/nested by using this:
- Code: Select all
= Heading =
== Sub Heading ==
=== Sub-Sub Heading ===
Bulletin points are simply added like this:
- * first
* second
* third
for numbering, use the hash tag instead of the asterisk.