Hey guys, I'm kind of new around the forums and stuff so I am not exactly sure where to put this, so I just went with my best guess. (mods: Feel free to move if you deem necessary)
On to what I came here for:
I recently got back in to flight gear (Stopped a year or so ago with 1.92 on linux), started with 2.6, now running 2.10, and I was pleasantly surprised by some of the new graphical features.
But, after some MVFR flying with passenger jets I noticed a problem with the Atmospheric Light Scattering (ALS for simplicity's sake). The problem is that when running low visibility cover at dusk-dawn times (I only really fly around dusk and dawn, sometimes at night), most noticeably at dusk and dawn, the ground and other objects are visible in a dark outline at much further visibility than the intended visibility, or the visibility with the normal shader. Runway lights are visible through thick fog at 10km or more, buildings and the outlines of hills easily hundreds of kms. This kind of defeats the point of why I fly MVFR and (IFR conditions visually) in the first place, I can still see the runways and terrain as well, only the textures are less visible.'
Below is a screenshot at LOWI with the IFV IIIb preset, with the ALS on and under it one with it off, the difference is quite noticeable