Hi all,
I am working on MDPP Airport (https://bitbucket.org/fableb/flcs-mdpp_ ... rc/master/) and have an issue with changing the texture according to day/night parameter.
I'm using the technique described in https://wiki.flightgear.org/Howto:Illuminate_faces 'Changing texture if illuminated'
When there is one instance of an object everything is fine but for more than one instance of the same object, only one changes the texture correctly.
Concerned objects: 'mdpp_canopy.xml', 'gen_building_10x10.xml'
Tested on
- FG 2020.3.6/2020.3.8
- Opensuse Leap 15.2 and MS Windows 10.
Any insights?
Thanks in advance