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Animation with a changing axis

Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.

Animation with a changing axis

Postby rdantas » Wed Feb 06, 2008 5:11 pm

I was wondering how would I be able to make an object rotate and at the same time scale it. Since the axis is always changing, how would I do that???
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Postby technobill » Thu Feb 07, 2008 4:46 am

I hate to be so vague, but I faintly recall something about setting something to TRUE instead of FALSE, as one might think.


Sorry,
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Postby ajm » Thu Feb 07, 2008 10:42 am

I don't think you should have any problem with that - the axis referred to is not the current orientation in FG - it's relative to the model itself, so doesn't change.
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