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How to make an Aircraft....

Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.

Re: How to make an Aircraft....

Postby D-ECHO » Sun Apr 03, 2016 12:09 pm

First of all, I think it's important to know which FDM you are using.
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Re: How to make an Aircraft....

Postby ausdkunst » Sun Apr 03, 2016 12:11 pm

D-ECHO wrote in Sun Apr 03, 2016 12:09 pm:First of all, I think it's important to know which FDM you are using.


Sorry, it is YASIM.
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Re: How to make an Aircraft....

Postby ausdkunst » Sun Apr 03, 2016 12:25 pm

Should correct myself that it is a stall spin.
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Re: How to make an Aircraft....

Postby D-ECHO » Sun Apr 03, 2016 12:33 pm

Could you maybe send a flight log or a video? That would make it a bit easier
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Re: How to make an Aircraft....

Postby JohnnyFisma » Sun Sep 03, 2017 6:50 pm

HHS,

Great info. I am looking for someone capable of making the graphical (3D) model of a new aircraft. Are you interested?

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Re: How to make an Aircraft....

Postby bestia » Wed Nov 22, 2017 2:46 pm

Hello everyone! I'm quite new to the FG community.
This is great article for beginners like me.Now I am developing a very small plane for my own collection
I'm quite new to this, but I've read many different opinions.
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Re: How to make an Aircraft....

Postby legoboyvdlp » Wed Nov 22, 2017 2:47 pm

Excellent :) Please do share your progress! What sort of an aircraft are you making?
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Re: How to make an Aircraft....

Postby mermar » Sat Feb 24, 2018 11:51 am

Can someone pleas update wiki page http://wiki.flightgear.org/Howto:Create ... sh_screens ?

It says "that is very easy to do, just by looking at the documentation". But what documentation should I look at? I suppose this wiki page is that documentation. But as it states "This article or section contains out-of-date information". And indeed, there is no information what is the difference between

Code: Select all
<startup>
    <splash-texture>Aircraft/MYPLANE/Splash/splash1.jpg</splash-texture>
</startup>
and
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<previews>
      <preview>
          <splash type="bool">true</splash>
          <path>Splash/splash1.jpg</path>
      </preview>
      <preview>
          <splash type="bool">true</splash>
          <path>Splash/splash2.jpg</path>
      </preview>
</previews>


Content of which elements is displayed on splash screen? I suppose
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<description></description>
and
Code: Select all
<author></author>


Is still true, that "dimensions must be powers of two"?

Is there something else I should know about splash screens (recommended size, etc.)?

Thanks in advance.
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Re: How to make an Aircraft....

Postby KhalidHalimFG » Sun Aug 19, 2018 8:24 pm

Anyone made E135/140/145? I'd like to see them in FG, also A221 and A223 (ICAO) (was CS10 and CS30)
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Re: How to make an Aircraft....

Postby KhalidHalimFG » Sun Aug 19, 2018 8:40 pm

Image

Like this above.
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Re: How to make an Aircraft....

Postby KhalidHalimFG » Mon Aug 20, 2018 5:51 pm

Reply please.
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Re: How to make an Aircraft....

Postby WoodSTokk » Tue Aug 21, 2018 12:41 am

You mean the Embraer ERJ 145 ? This airplane is allready in the official hangar.
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Re: How to make an Aircraft....

Postby KhalidHalimFG » Tue Aug 21, 2018 3:44 pm

Where?
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Re: How to make an Aircraft....

Postby KhalidHalimFG » Tue Aug 21, 2018 3:46 pm

NVM I found it. Also make E135 and 140
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Re: How to make an Aircraft....

Postby D-ECHO » Tue Aug 21, 2018 4:27 pm

KhalidHalimFG wrote in Sun Aug 19, 2018 8:24 pm: I'd like to see them in FG, also A221 and A223 (ICAO) (was CS10 and CS30)

Good day Khalid,
I am part of the development team of the CS100, but the project has more or less been put on a hold until enough documentation is available. You can view the latest version at https://github.com/ACJZA/CSeries but it is impossible to simulate an aircraft decently (systems, instruments, FDM, essentially everything) without having the required information.
Once this information (respectively an FCOM) is available, we (at least I would like to) will continue the project, but please keep in mind modelling a decent aircraft takes years.

KhalidHalimFG wrote in Tue Aug 21, 2018 3:46 pm: Also make E135 and 140

This sounds pretty much like a command or an order and I hope for you very much that this was not how you meant it to sound as that would be very rude, considering all developers are volunteers spending their free time. Also, people will usually focus on aircraft they like to model and not the ones that others like to be modelled - keep in mind how many (thousands) hours go into an aircraft until it's "complete" or anything close. If you'd like to have these aircraft in FG, why don't you try and do them yourself? We're always open to new contributors (I hope), if you'd like to get started, just ask :)
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