Blender3D wrote:Ok... Problem a) is solved! I had to change the rpm from I think 293rpm to -293rpm.
--Blender3D
You didn't get my Email, right?
You have to set ccw="0" (ccw = counterclockwise)
Blender3D wrote:Ok... Problem a) is solved! I had to change the rpm from I think 293rpm to -293rpm.
--Blender3D
You didn't get my Email, right?
Blender3D wrote:You didn't get my Email, right?
No...It's not the first time an e-Mail disappears.
The helicopter works quite good but is stiff impossible to fly. Every time you want to get off the ground, the helicopter turns to the side and gets stuck in the ground. Can it be that I have to change some settings from the <rotor> tags? Maybe the airfoil-lift-coefficient? Or is it because the gears still aren't in place (I mean the front gear is half in the ground and the others hover above the ground)?
Does the animation influence the simulation or is it just some nice looking stuff?
BTW: How do you get the informations for the <rotor> tags? Do you just try around still you find something that fits or do you use datapapers?
Blender3D wrote:Does anybody know if the shape of the rotor- (wing-) model affect the simulation?
--Blender3D
It's almost impossible to get a correct cockpit as long as I don't get to a real mi-6 to take photos of the parts I don't know.
I've already designed the artificial horizon and the climb-speed indicator.
I don't think that the Mi-6 has the same artificial horizon as the AN-2
Nasal parse error: parse error in /input/keyboard/key[123]/binding, line 1
Failed to execute command nasal
Nasal parse error: parse error in /input/keyboard/key[115]/binding, line 1
Failed to execute command nasal
Blender3D wrote:I have working bindings so far, but when I press the button nothing happens exept of the error
Does anybody know how to fix this?
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