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Fixing non-ALS lights?

Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.

Fixing non-ALS lights?

Postby awen » Wed Jan 06, 2021 10:42 pm

Hi! I recently discovered that some aircrafts were using legacy lights not supported in the current nightly version with ALS. Most of them are landing/taxi lights rendered strangely (p1), others are fine looking lights that have no effect on the ground (p2). Additionally, the cockpit light in the Twin Otter no longer works (p3). Some lights indeed have interesting effects on the compositor. I have no idea if there is a unified format that newer a/c uses, but I would like to find a solution for fixing these lights to make them more pretty and more useful at night. Thanks!

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awen
 
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