Board index FlightGear Development Aircraft

Airbus A350-1000 development request  Topic is solved

Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.

Airbus A350-1000 development request

Postby NicolasGomes » Wed Nov 06, 2019 2:17 pm

Split off from the topic Airbus A350XWB Development.


I ask you to make an A350-1000 XWB please
Last edited by Johan G on Tue Nov 12, 2019 2:27 pm, edited 1 time in total.
Reason: Split off from the topic "Airbus A350XWB Development".
NicolasGomes
 
Posts: 35
Joined: Wed Nov 06, 2019 2:09 pm

Re: Airbus A350XWB Development

Postby merspieler » Wed Nov 06, 2019 10:20 pm

NicolasGomes: Won't be happening until you find a developer for it. And, from my own experiense, the easiest dev to find is your self... so get involved ;-)
If everything is going against you, keep in mind that airplanes take off against the wind, not with it.
merspieler
 
Posts: 732
Joined: Thu Oct 26, 2017 10:43 am
Location: Wish to be in YBCS
Callsign: JST935. ORI1711
IRC name: merspieler
Version: next
OS: Debian Bullseye

Re: Airbus A350XWB Development

Postby NicolasGomes » Thu Nov 07, 2019 1:29 am

It's just that I don't know anything about these things to develop a plane and I also love the A350-1000.
NicolasGomes
 
Posts: 35
Joined: Wed Nov 06, 2019 2:09 pm

Re: Airbus A350XWB Development

Postby NicolasGomes » Thu Nov 07, 2019 1:45 am

This is A350 1000
Image

and this A350 900
Image

look the tires ...
A350-900: 2 tires
A350-1000: 3 tires
Last edited by NicolasGomes on Thu Nov 07, 2019 1:49 am, edited 1 time in total.
NicolasGomes
 
Posts: 35
Joined: Wed Nov 06, 2019 2:09 pm

Re: Airbus A350XWB Development

Postby NicolasGomes » Thu Nov 07, 2019 1:46 am

and how can i get a developer ???
NicolasGomes
 
Posts: 35
Joined: Wed Nov 06, 2019 2:09 pm

Re: Airbus A350XWB Development

Postby merspieler » Thu Nov 07, 2019 3:59 am

I know how the A350 looks like... and I know the differences between the -900 and -1000 ... And I love that plane too.

I'm just busy with RL (traveling) and the spare time I spend on FG, I put towards scenery and the A320.

For beginners take a look at the wiki, other aircraft (espetially A320 could give you some ideas how to do things ie. fly by wire) and ofc, if you don't know how to do something and can't find any information on it on the forum/wiki, you can still ask.

One thing I should note tho, I couldn't find the FCOM (Flight Crew Operational Manual) yet. You need it (or even better the AMM (Aircraft Maintainance Manual)) to realisticly develop this aircraft.

To be honest, I'd start by participating in development of another aircraft, to get a good understanding how to do things and then, when you've build up some knowledge, go for the aircraft you're most passionate about.

... just my oppinion...
If everything is going against you, keep in mind that airplanes take off against the wind, not with it.
merspieler
 
Posts: 732
Joined: Thu Oct 26, 2017 10:43 am
Location: Wish to be in YBCS
Callsign: JST935. ORI1711
IRC name: merspieler
Version: next
OS: Debian Bullseye

Re: Airbus A350XWB Development

Postby V12 » Thu Nov 07, 2019 9:28 am

NicolasGomes wrote in Thu Nov 07, 2019 1:29 am:It's just that I don't know anything about these things to develop a plane and I also love the A350-1000.

If You don't know anything about development, buy payware sim and Your favorite plane.
If You don't know anything about development, but want study how to develop plane, use FG, documentation and try to develop own plane, or improve exists one. This is standard OpenSource modus operandi.
Fly high, fly fast - fly Concorde !
User avatar
V12
 
Posts: 2042
Joined: Thu Jan 12, 2017 4:27 pm
Location: LZIB
Callsign: BAWV12

Re: Airbus A350XWB Development

Postby bugman » Thu Nov 07, 2019 9:36 am

@V12: There is another way in open source that is used relatively often (at least in other projects). And that is to pay a developer, under a negotiated contract, to create specifically what you want. It is really a pity that this concept is not used more in FlightGear.

Regards,
Edward
bugman
Moderator
 
Posts: 1804
Joined: Thu Mar 19, 2015 9:01 am
Version: next

Re: Airbus A350XWB Development

Postby merspieler » Thu Nov 07, 2019 9:44 am

@bugman feel free to provide the funds :P
If everything is going against you, keep in mind that airplanes take off against the wind, not with it.
merspieler
 
Posts: 732
Joined: Thu Oct 26, 2017 10:43 am
Location: Wish to be in YBCS
Callsign: JST935. ORI1711
IRC name: merspieler
Version: next
OS: Debian Bullseye

Re: Airbus A350XWB Development

Postby V12 » Thu Nov 07, 2019 9:51 am

bugman :
From my own experiences I know, that way is in almost all cases most expansive solution :( And why ?
1. developers working on base opensource project are busy with this project and they are not interested in working on another subprojects
2. external developers know none about base opensource project and need long and expansive analyze how the base project works. In this moment You pay the first check, but nothing is done yet.
Fly high, fly fast - fly Concorde !
User avatar
V12
 
Posts: 2042
Joined: Thu Jan 12, 2017 4:27 pm
Location: LZIB
Callsign: BAWV12

Re: Airbus A350XWB Development

Postby bugman » Thu Nov 07, 2019 10:06 am

But then who will provide the funds for my contributions to the FlightGear source code or the wiki documentation and templates ;) Seriously though, the person who wants feature X or thing Y and has the money can get a lot by contracting out the work. This is a real open source buisness model driven by the user or users who want something. See:


This has been used in FlightGear's history, though it is not common today. But if a user puts forward serious cash, they will get serious results! There are websites specifically designed for bounty-driven development, e.g.:


Regards,
Edward


Edit: In the example of this thread, here is an extreme example. Considering that there are hundreds of thousands of FlightGear users, if one user can get a group of 100 users interested in the A350-1000 XWB (or the whole A350 family) to contribute $100 USD each on Bountysource, that would result in a $10,000 USD bounty. A small development team could then be selected and set up on Bountysource to perform the task. You'd probably get quite a serious end product with that kind of bounty.
bugman
Moderator
 
Posts: 1804
Joined: Thu Mar 19, 2015 9:01 am
Version: next

Re: Airbus A350XWB Development

Postby Thorsten » Thu Nov 07, 2019 11:02 am

But then who will provide the funds for my contributions to the FlightGear source code or the wiki documentation and templates


If you find out, let me know... I'm interested in the same thing :mrgreen:

But for some reason, people seem to expect that the mere threat of them not using FG any more will make people commit 1000 hours to create the aircraft they want in great detail... I've never understood that.
Thorsten
 
Posts: 11748
Joined: Mon Nov 02, 2009 8:33 am

Re: Airbus A350XWB Development

Postby amue » Thu Nov 07, 2019 11:54 am

bugman wrote in Thu Nov 07, 2019 10:06 am:Edit: In the example of this thread, here is an extreme example. Considering that there are hundreds of thousands of FlightGear users, if one user can get a group of 100 users interested in the A350-1000 XWB (or the whole A350 family) to contribute $100 USD each on Bountysource, that would result in a $10,000 USD bounty. A small development team could then be selected and set up on Bountysource to perform the task. You'd probably get quite a serious end product with that kind of bounty.

I doubt it.
$10,000 USD bounty, an assumed average wage of $50 per hour, that makes 200 man hours. That doesn't sound that much.
amue
 
Posts: 51
Joined: Tue Apr 03, 2018 9:13 am

Re: Airbus A350XWB Development

Postby bugman » Thu Nov 07, 2019 12:12 pm

You are making the assumption that the developer will consider this as a salary. However no one would seriously do this as a job! A bounty does not serve that purpose - that is why it is called a bounty and not a salary. Instead this is a serious motivation for a volunteer who is doing this, not as a full time job but as a hobby (which is how all past, current, and future FlightGear code and content developers operate).

Regards,
Edward
bugman
Moderator
 
Posts: 1804
Joined: Thu Mar 19, 2015 9:01 am
Version: next

Re: Airbus A350XWB Development

Postby merspieler » Thu Nov 07, 2019 8:43 pm

This might not even be such a bad idea... And collect the funds with a crowd funding campain. Tho I think this won't work for an aircraft (at least not a not so populat one) but I could imagine it for major core changes ie. getting it Vulkan ready
If everything is going against you, keep in mind that airplanes take off against the wind, not with it.
merspieler
 
Posts: 732
Joined: Thu Oct 26, 2017 10:43 am
Location: Wish to be in YBCS
Callsign: JST935. ORI1711
IRC name: merspieler
Version: next
OS: Debian Bullseye

Next

Return to Aircraft

Who is online

Users browsing this forum: Applebot [Bot], MiSKLaCH and 4 guests