Board index FlightGear Development Aircraft

Adding bits...

Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.

Adding bits...

Postby unrealaviation » Sun Sep 08, 2019 1:58 pm

Tecnam P2010
I have added the missing under fin (skeg?). This was not a part of the prototype and this is probably what Barenger originally modelled.
I was hoping to do this as a separate part but couldn't get it to display so new model it is.
I have also removed all animation and reference to the fourth door as the 2010 doesn't have four doors!
These modifications are to the Mr Zak version as the aircraft is rubbish without his contributions, not least the opaque rear 'window' and the lovely skin and rain effects.

The fin is just 'eyeballed' as I don't have any drawings or measurements etc. A test flight seems to suggest it is a teeny bit too long. If so, I will edit it now that I can confirm that my second attempt at using Blender hasn't messed up the model!

I am a happy bunny.

[Later...]

The fin is sorted now. Looks great.

Er, dunno how to show you pictures. :-/

Kev
unrealaviation
 
Posts: 38
Joined: Sat Dec 16, 2017 12:30 am

Re: Adding bits...

Postby Johan G » Sat Sep 21, 2019 1:28 pm

unrealaviation wrote in Sun Sep 08, 2019 1:58 pm:Er, dunno how to show you pictures. :-/

This post might help: FAQ: Screenshots. :wink:
Low-level flying — It's all fun and games till someone looses an engine. (Paraphrased from a YouTube video)
Improving the Dassault Mirage F1 (Wiki, Forum, GitLab. Work in slow progress)
Johan G
Moderator
 
Posts: 5546
Joined: Fri Aug 06, 2010 5:33 pm
Location: Sweden
Callsign: SE-JG
IRC name: Johan_G
Version: 3.0.0
OS: Windows 7, 32 bit

Re: Adding bits...

Postby unrealaviation » Sat Sep 21, 2019 1:33 pm

Ah, thanks.
I have fixed a few now so I will sort out some screenshots.
unrealaviation
 
Posts: 38
Joined: Sat Dec 16, 2017 12:30 am

Re: Adding bits...

Postby unrealaviation » Sun Sep 22, 2019 1:23 pm

Image
Fouga Magister Before

Image
Fouga Magister After. No changes to the model so you can comment it out if you prefer Structural Integrity Fields over metal and rubber...

Image
C22J Before

Image
C22J After. Not scale but better than air...

Image
Tecnam P2006T Before

Image
Tecnam P2006T After. Not scale but better than magic...

This next one is not a fix as such because the prototype Tecnam P2010 did not have this fin but all of 'em do now.
Image

I have also removed all reference to and animation of the fourth door on the left side as the 2010 only has three doors.

All the above aircraft have been upgraded to MrZak's spec using his lovely skin and rain effects etc.

They look fab on MY system and Flightgear 2018.3.1


Kev
unrealaviation
 
Posts: 38
Joined: Sat Dec 16, 2017 12:30 am

Re: Adding bits...

Postby legoboyvdlp » Sun Sep 22, 2019 1:39 pm

For what it's worth it would look even more fab if you wouldn't use Rembrandt ;)

Anyway, nice work and thanks for doing this, I'd suggest to send these changes to helijah and thus to fgaddon via him.
User avatar
legoboyvdlp
 
Posts: 7326
Joined: Sat Jul 26, 2014 1:28 am
Callsign: YV-LEGO
Version: next
OS: Windows 10 HP

Re: Adding bits...

Postby unrealaviation » Sun Sep 22, 2019 6:49 pm

Yeah, the glass on the c22j does look poor under rembrandt and this particular aircraft does look better under ALS.
Those dynamic shadows are SO immersive. :-)
unrealaviation
 
Posts: 38
Joined: Sat Dec 16, 2017 12:30 am


Return to Aircraft

Who is online

Users browsing this forum: No registered users and 2 guests