@cobe571
I think that V12 mean that the current UFO replace with UFOv2 but UFOv2 as a separate project with in his own directory.
wkitty42 wrote in Sun Sep 01, 2019 6:47 pm:FWIW: i'd love to see a UFO craft without the existing UFO's object placement capabilities... just hover, and fly in all directions and even removal of the auto-coordination that makes the craft roll while turning which would allow the craft to barrel roll which is not possible right now...
i started some time back to try to pull the UFO FDM out and make it a separate FDM like the others but quickly got lost... even trying to make a copy of the UFO into another directory and strip out that object placement code was very trying... after a week or three, i gave up until a later time when i've learned more... sadly, that time has not arrived...
<?xml version="1.0"?>
<!-- License: GNU GPLv2 -->
<!-- Author: Patrizio Melis -->
<!-- Email: cobe571@gmail.com -->
<PropertyList>
<sim>
<description>FG BIRD 01</description>
<author>Patrizio Melis (3D, FDM)</author>
<status>alpha</status>
<flight-model>ufo</flight-model>
<startup>
<splash-texture>Aircraft/FG-BIRD-01/splash.jpg</splash-texture>
</startup>
<sound>
<path type="string">Aircraft/FG-BIRD-01/Sounds/sound.xml</path>
</sound>
<submodels>
<!-- -->
</submodels>
<virtual-cockpit archive="y">true</virtual-cockpit>
<model>
<path>Aircraft/FG-BIRD-01/Models/fg-bird-01.xml</path>
</model>
<view n="0">
<internal archive="y">true</internal>
<config>
<x-offset-m archive="y"> 0.00 </x-offset-m> <!-- Right -->
<y-offset-m archive="y"> 1.05 </y-offset-m> <!-- Up -->
<z-offset-m archive="y"> -1.18 </z-offset-m> <!-- Back -->
<default-field-of-view-deg> 85 </default-field-of-view-deg>
<pitch-offset-deg> -6.3 </pitch-offset-deg>
</config>
</view>
<help>
<title>FG-BIRD-01</title>
</help>
<multiplay>
<generic>
<float n="0"> 1.0 </float>
<float n="1"> 1.0 </float>
</generic>
</multiplay>
</sim>
<nasal>
</nasal>
</PropertyList>
<?xml version="1.0"?>
<PropertyList>
<path>fg-bird-01.ac</path>
</PropertyList>
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