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777 ALS compared to IDG-A32X lightning

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Re: 777 ALS compared to IDG-A32X lightning

Postby pavlin » Mon Oct 01, 2018 9:50 pm

Wow, that's looks different. Well, I don't know, just was thinking that if the plane is more visible, will be better experience for viewer. Octal, what did you meant by bloom settings?
O, Lego, I think that your's cockpit looks better in night because it is modeled really realistically. With every new fork that your 3D modeler pushes into the plane it gets more and more realistic. Are not that a reason to think it is better?
The light is different. If I land on EDDF with the 777 at the same time it will look more darker on ground, I am sure.
This is only suggestions, I am not trying to pick a fight again.
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Re: 777 ALS compared to IDG-A32X lightning

Postby Lydiot » Tue Oct 02, 2018 12:34 am

it0uchpods wrote in Sun Sep 30, 2018 9:39 pm:@Lydiot.

FGFS 2018.2.1, and IDG-A32X (find in my github in my signature)
Med-High settings and ALS with landmass shaders all the way on.

Josh


thx :)
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Re: 777 ALS compared to IDG-A32X lightning

Postby it0uchpods » Tue Oct 02, 2018 12:55 am

No problem
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