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IDG MD-11X Development

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Re: IDG MD-11X Development

Postby it0uchpods » Sun Jan 21, 2018 6:13 am

Well, stayed up till 1AM, got the AI in:
Image

Not much left now before it replaces the old one as default. Seems the MD-11 uses the same or similar AI shape as the Airbus, so I didn't have to make another AI mask to get the right shape... that took me about 6 hours to do for the Airbus. That is why the AI looks similar. It's not perfect, but it's pretty damn close according to my reference pictures.

Kind Regards,
Josh
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Re: IDG MD-11X Development

Postby it0uchpods » Sun Jan 21, 2018 5:57 pm

What do you guys think? This was really hard to do in Canvas, but it works. Comments?
Image
(artifact is the gif recorder, not the canvas)

Kind Regards,
Josh
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Re: IDG MD-11X Development

Postby CaptB » Sun Jan 21, 2018 6:01 pm

Well done Josh, looks great. I am not familiar with the MD-11, is this the real life behaviour?
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Re: IDG MD-11X Development

Postby it0uchpods » Sun Jan 21, 2018 6:03 pm

Hi CaptB,
Thanks,
Yes, I have footage from and MD-11 simulator and specifically the bank limit having a smooth animation like this.

Kind Regards,
Josh

PS: PW engined MD-11s are on the way.
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Re: IDG MD-11X Development

Postby it0uchpods » Sun Jan 21, 2018 6:37 pm

The canvas PFD is now the default!

In the FDM, its getting closer. Its still a bit of a rocket under 10000ft, with insane climb rates, I just found some more data on the thrust/drag so I'll be fine tuning it shortly. Have your patience, FDM work is tedious in this stage of development. It is, however, a lot closer than it was a few days ago.

I'm trying my hand at PW engines... they will just be adapted GE engines for now, as I am not particularly good with 3D. Maybe someone will remodel them in the future, but for now, I just going to get them mostly close. Mainly, I want to add the PW engines since they have some system differences, and I'd rather work those in now, while I am still developing the base for everything, and not have to worry about adding them later, and making things compatible.

Kind Regards,
Josh
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Re: IDG MD-11X Development

Postby it0uchpods » Mon Jan 22, 2018 2:54 am

I added the radio altimeter to the PFD.

I added PW versions of the MD-11 and MD-11F!

Also, the PW EAD with EPR indications and custom EPR calculation and FADEC is there.

Talons/FB has repaired the MD-10X model, which should repair the exterior weirdness, furthermore, I've ported the FDE changes over to the MD-10 as well.

Kind Regards,
Josh
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Re: IDG MD-11X Development

Postby it0uchpods » Thu Jan 25, 2018 7:03 pm

Little fix from me in the hospital:
QNH HPA works properly on STD now.

Also, the LSAS can no-longer be seen on the yoke. I decided to make it more realistic, rather than showing the LSAS feedback through the yoke. You can use the Flight Controls dialog to view what he is doing.

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Re: IDG MD-11X Development

Postby legoboyvdlp » Tue Feb 20, 2018 9:03 pm

Hi all,
I just added ALS navigation, strobe, and rear navigation lights to the IDG-MD11X, and ALS landing lights... this will make night flight a lot better hopefully :)
Default renderer and Rembrandt may or may not work -> my priority is to make the ALS lights work first.
More lights coming soon!
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Re: IDG MD-11X Development

Postby it0uchpods » Wed Feb 21, 2018 1:34 am

Please note that Rembrandt support may or may not be kept.

Mostly likely, it will be dropped in favor of ALS.

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Josh
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Re: IDG MD-11X Development

Postby legoboyvdlp » Mon Mar 05, 2018 10:34 am

Rear strobe light and beacon also works now ;)
Forward strobe light angles adjusted...
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Re: IDG MD-11X Development

Postby legoboyvdlp » Sat Mar 10, 2018 2:09 pm

Demonstration of the new lights:



Sorry for the quality: anyone who has experience with OBS Studio, please PM me if you know how to get good quality videos ;)
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Re: IDG MD-11X Development

Postby Wecsje » Sat Mar 10, 2018 2:51 pm

I have experience with OBS, you can easily change the quality settings.

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Re: IDG MD-11X Development

Postby legoboyvdlp » Sat Mar 10, 2018 6:07 pm

Glad to hear that, perhaps you would tell me what I am doing wrong?
The resolution is at maximum, while the bitrate is also high.
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Re: IDG MD-11X Development

Postby Wecsje » Sat Mar 10, 2018 8:26 pm

Can you send me a screen of your graphical settings in obs?
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Re: IDG MD-11X Development

Postby it0uchpods » Sat Mar 10, 2018 9:38 pm

Guys -- in PM or another topic please. Thanks.

Kind Regards,
Josh
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