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Re: Airbus A320 Family Development

Postby Octal450 » Sun Nov 13, 2016 2:58 am

But the knob animations is way to slow, and it's impractical to use for the AP panel. Knob animation was never used on the EFIS control even in artix's model. I'll find a way to do it. I just prefer the older pick animation.
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Re: Airbus A320 Family Development

Postby Hooray » Sun Nov 13, 2016 10:34 am

it0uchpods wrote in Tue Nov 08, 2016 2:55 pm:My CDU will not be Canvas based, I do not know enough about Canvas yet to do that.

I am using OSGtext and Nasal.

What type of properties do you need? Currently I use:

/fms/display/l1/l2/l3/l4/l5/l6 Left lines
/fms/display/c1/c2/c3/c4/c5/c6 Center lines
/fms/display/r1/r2/r3/r4/r5/r6 Right lines


Note that this kind of osgText-based approach has been previously tested by a number of folks, and one contributor documented the whole journey: http://wiki.flightgear.org/Howto:Development_of_the_CDU

This was prior to Canvas, and it actually ended up proving the point that this system is too inflexible.

What Zakalawe said is correct, you cannot realistically support 3rd party hardware without standardizing on a set of commands/properties (signals/events).

However, given your focus/approach his work is unlikely to affect yours (and vice versa).

For anything involving existing Canvas space solutions it still make sense to formalize a set of inputs and outputs and establish a mapping (ideally a versioned one).

In general however, this kind of 3rd party hardware is unlikely to be supported until USB/HID support has significantly improved: http://wiki.flightgear.org/USB_HID_Support

(unless of course the corresponding hardware happens to use a different method, e.g. networking or RS232 etc)
Please don't send support requests by PM, instead post your questions on the forum so that all users can contribute and benefit
Thanks & all the best,
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Re: Airbus A320 Family Development

Postby Octal450 » Sun Nov 13, 2016 3:03 pm

Hmm. Well, if I can know where the generic props are, maybe I can use them for the front end of the FMS. I am not skilled enough on canvas yet to make a full canvas FMS. It's really only text anyways, so it can't be that hard. I'll reinvestigate when the craft is stable and I'm ready to start the FMS work (probably not until after my MD-80 FMS)
Skillset: JSBsim Flight Dynamics, Systems, Canvas, Autoflight/Control, Instrumentation, Animations
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Re: Airbus A320 Family Development

Postby Hooray » Sun Nov 13, 2016 3:12 pm

Just use a hash to encapsulate the names of your properties and you will always be on the safe side, i.e. it would only take 20 seconds to update everything if/when things are better formalized and standardized (which I doubt is going to happen anytime soon, because as usual we're biting off way more than we can realistically handle - like I said, I doubt any of this is affecting you anytime soon, and vice versa)
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Re: Airbus A320 Family Development

Postby pfrei » Sun Nov 13, 2016 3:56 pm

Hi Josh,

I've seen something else: On the PFD, ILS information seems to be missing (lower left corner). See also the following post for a similar issue with this information: viewtopic.php?f=25&t=26755

Cheers,
Patrick
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Re: Airbus A320 Family Development

Postby Octal450 » Sun Nov 13, 2016 4:42 pm

@pfrei
I rewrote the code for the entire PFD from artix's, due to my plane having a completely different FMGC system (still in progress). I have not implemented that info yet, as well as the stall tape, selected speed/mach is in the wrong place. I'm working on making the plane flyable, before I work on the details.

I may finish the PFD in the A340, (where I ported alot of things) and then copy that over to the A320s. It all depends how my schedule plays out.

Cheers
J
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Re: Airbus A320 Family Development

Postby berkut » Sun Nov 13, 2016 6:43 pm

One of the worst planes I have ever flown. Fdm is amazing,but itaf is somehow broken. I had to fly using only direct heading,cause lnav was not working. Roll is really bad...

Long way to go... :(
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Re: Airbus A320 Family Development

Postby Johan G » Sun Nov 13, 2016 7:44 pm

With a more details than just "something is broken" or the like, it0uchpods will have a much better chance to help you make things work. ;)

If you can help him consistently run into the bugs you are experiencing he will probably be able to fix them.
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Re: Airbus A320 Family Development

Postby Octal450 » Mon Nov 14, 2016 4:45 am

As I said, it is still in progress, the plane only exists for a week barely.

It works if:
FPS is over 10fps
You leave the default weight settings (except fuel)
You are using the A320-200
FGFS is at least 2016.1.1

A321 and A319 FDMs not modified yet.
In addition, For some reason which I still cannot understand, my planes cause problems that only have been reported by you. I can't replicate any of these bugs, so I can't fix them.

LNAV works fine for me, but waypoint transitions are still wrong. It's fixed in the next ITAF build. I haven't had a lot of time to work on ITAF recently, so it's been slower than expect. Give me time, and I'll sort it all out eventually.

Known issues:
ITAF is to slow to respond and causing unstable if CG changed. (fixed soon)
FDM still needs tuning

Josh
Skillset: JSBsim Flight Dynamics, Systems, Canvas, Autoflight/Control, Instrumentation, Animations
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Re: Airbus A320 Family Development

Postby Octal450 » Tue Nov 29, 2016 6:48 pm

Ok progress.

The new ITAF is almost finished, and is should help to fly the plane better. In addition the flap indicator is almost done. The animation of it is quite hard. After that is done I will make the A321 and A319 changes.
Skillset: JSBsim Flight Dynamics, Systems, Canvas, Autoflight/Control, Instrumentation, Animations
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Re: Airbus A320 Family Development

Postby Octal450 » Tue Nov 29, 2016 6:50 pm

Hooray wrote in Sun Nov 13, 2016 3:12 pm:Just use a hash to encapsulate the names of your properties and you will always be on the safe side, i.e. it would only take 20 seconds to update everything if/when things are better formalized and standardized (which I doubt is going to happen anytime soon, because as usual we're biting off way more than we can realistically handle - like I said, I doubt any of this is affecting you anytime soon, and vice versa)


Sorry for late reply
I'll have a look when Burt closer to doing the FMS. But before that, I have a lot of work to do systems wise, and the likes.
Skillset: JSBsim Flight Dynamics, Systems, Canvas, Autoflight/Control, Instrumentation, Animations
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Re: Airbus A320 Family Development

Postby Octal450 » Tue Nov 29, 2016 6:54 pm

@Gijs
Knob messes up the pull push, so I would have to assign keys and such like the A330 Artix. Which I do not want to do. In addition , scrolling is backwards when the drag is the right way. It's annoying.
Skillset: JSBsim Flight Dynamics, Systems, Canvas, Autoflight/Control, Instrumentation, Animations
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Re: Airbus A320 Family Development

Postby Muffinman » Sat Dec 03, 2016 10:31 pm

it0uchpods wrote in Mon Nov 07, 2016 4:37 pm:Image


Wow... I'm impressed my liveries are still being actively used 4 years later.

Keep up the good work on all of your projects! :)
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Re: Airbus A320 Family Development

Postby Octal450 » Sun Dec 04, 2016 2:03 am

Yup :D
Rembrandt makes it look weird, lighting issues I need to solve.

Thanks for the support

I got the AP fully working in this plane, so expect updates soon
Trying hard to animate the flap indicator, it's giving me problem! :(
A321 FDM next on my list

J
Skillset: JSBsim Flight Dynamics, Systems, Canvas, Autoflight/Control, Instrumentation, Animations
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Re: Airbus A320 Family Development

Postby Octal450 » Tue Dec 06, 2016 12:15 am

### A321 and A319 are flyable now! ###
Skillset: JSBsim Flight Dynamics, Systems, Canvas, Autoflight/Control, Instrumentation, Animations
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